1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Plants props are not showing in game!

  • Naivi
  • March 9, 2016 at 8:59 PM
  • Naivi
    • March 9, 2016 at 8:59 PM
    • #1

    Hi,i have got little problem.When i put any Plants prop in Hammer Editor and then ill compile map and run it,i cant see models in game. I have tried every prop_ types i can but its still not working.

    I find out that when i run map its write this in console:

    #######################################
    Map 0_texture missing stringtable dictionary, don't ship this way!!!
    Run with -stringtables on the command line or convar
    stringtable_alwaysrebuilddictionaries enabled to build the string table
    #######################################

    Every other Props are working. Does anyone know what to do? Thank you:)
    (Sorry for my English im in hurry...)

  • cashed
    • March 9, 2016 at 9:03 PM
    • #2

    props_physics_multiplayer

    try that


    Also I noticed that your window models are prop_dynamic. Unless you are putting logic into them then make them prop_static

  • Naivi
    • March 9, 2016 at 9:33 PM
    • #3
    Quote from cashed

    props_physics_multiplayer

    try that


    Also I noticed that your window models are prop_dynamic. Unless you are putting logic into them then make them prop_static

    Thank you man! Its finally working. I found out that one of problems was that when i Runned map.. via Expert compiling it didnt save,so always when i compiled it it didnt show any effect. So i tried to Compile it via Normal way + i tried props_physics_multiplayer and its working!
    But like you wrote about that prop_static ... when i tried it on these windows there just become black.

  • El_Exodus
    • March 9, 2016 at 9:55 PM
    • #4
    Quote from Naivi

    Thank you man! Its finally working. I found out that one of problems was that when i Runned map.. via Expert compiling it didnt save,so always when i compiled it it didnt show any effect. So i tried to Compile it via Normal way + i tried props_physics_multiplayer and its working!
    But like you wrote about that prop_static ... when i tried it on these windows there just become black.

    https://migrationtest.mapcore.org/topic/19894-cs…&comment=410536

  • cashed
    • March 10, 2016 at 7:52 PM
    • #5

    another walk through for fixing the black rendering

    http://www.worldofleveldesign.com/categories/csg…fire-update.php

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [CS:GO][WiP] cs_opera

    leplubodeslapin
    October 6, 2026 at 9:01 AM
  2. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  3. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  4. Any of the old guard still around? D:

    Minos
    October 6, 2026 at 4:13 AM
  5. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™