I've come across a "glitch" I've never seen before and I was hoping someone would know what this is all about as I can't even find any info about it online.
I'm making a map for HL2ep2 and after compiling my map I get very strange black spots in certain brushes. These spots are completely black, and don't react to lighting of any kind, be it light entities or the player's flashlight.
What's even stranger to me is that these black spots don't take up the whole brush, only a subsection of it. In the image below, the brush with the black spot on the right actually extends all the way into the door.
I would imagine this problem as something to do with the fact that that area is a func_instance collapsed into the main map but I can't figure out how to fix this.
If someone could help me figure out what is happening that would be greatly appreciated. Thanks.