Hi there everyone!
For a project at school, I might need to create a mini game with a large enough size map (like an historical center). It would be an open world type of thing.
However, since I don't know any AI engine, I wondered which engine should be the best to customize the AI behavior? I would need to have a very specific behavior for it, to make it good enough as an experiment.
(It would be a non-profit type of thing where graphics will be subsidiary at best so I should have the choice between "classic engines" such as UE4 etc. I think large enough studios like Ubisoft might help us a bit if we ask kindly enough and present the project correctly)
(Second footnote, I know I should build my own engine for this, but it would be too time consuming to be done before the deadline)
Thanks in advance to any answers!
And while I'm at it, happy new year to everyone ![]()