1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[Help] point_devshot_camera not working

  • Quotingmc
  • November 24, 2015 at 6:10 PM
  • Quotingmc
    • November 24, 2015 at 6:10 PM
    • #1

    I followed the tutorial on the wiki page but no folder was made or screenshots taken. I have tried before with similar results. Is this a general issue for cs:go or just me. I know skybex used them on cs_cruise.

    Page from wiki: https://developer.valvesoftware.com/wiki/Point_devshot_camera

  • jackophant
    • November 25, 2015 at 5:51 PM
    • #2

    Help Mr @Skybex!

  • Quotingmc
    • November 25, 2015 at 7:35 PM
    • #3
    Quote from jackophant

    Help Mr @Skybex!

    You are our only hope!

  • Skybex
    • November 26, 2015 at 8:42 AM
    • #4

    Hey, need a bit more info. When you compile does the map load and cycle through all the different camera positions? Have you gave all the cameras unique names? Are you using the compile settings the tutorial gives you?

  • Quotingmc
    • November 26, 2015 at 4:43 PM
    • #5
    Quote from Skybex

    Hey, need a bit more info. When you compile does the map load and cycle through all the different camera positions? Have you gave all the cameras unique names? Are you using the compile settings the tutorial gives you?

    When I compile I get nothing different to usual, all 8 ish cameras have unique names and I added -makedevshots to the box in the compile.

  • Skybex
    • November 26, 2015 at 10:08 PM
    • #6

    Into what box? is it the simple compile or expert compile dialog box you are using? When I was doing the dev shots I compiled the map as normal, then had a new compile set that just runs the game with -makedevshots.

  • Quotingmc
    • November 27, 2015 at 6:54 AM
    • #7
    Quote from Skybex

    Into what box? is it the simple compile or expert compile dialog box you are using? When I was doing the dev shots I compiled the map as normal, then had a new compile set that just runs the game with -makedevshots.

    I will try this

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™