Hello! Im working on a map and I have run into a problem. My skybox is glitching a bit. When I put transparent textures, such as trees, in front of displacement mountains the mountains get rendered first and i looks weird. I'm posting some images to show you what I mean.1) http://postimg.org/image/tty2vw9e1/ - Ingame CS:GO2) http://postimg.org/image/70idjg4wh/ - Ingame CS:GO3) http://postimg.org/image/l5fj27j49/ - Inside hammer / Normal vs displacement4) http://postimg.org/image/xwlw29dat/ - Inside hammer / overviewThanks
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Fixed: The clouds collided into the ground and glitched.