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DE_SANTORINI

  • FMPONE
  • November 2, 2015 at 9:50 AM
  • FMPONE
    • November 7, 2015 at 8:09 AM
    • #21

    Thanks for the feedback!

    There are some spots where visibility can be boosted. As for the balance, we've been told by CEVO that the statistics are 50/50 dead even. In my own opinion CTs need a bit more map knowledge (boost into garden gets overlooked at times) but once players get about 5-6 rounds of experience under their belt they typically can contest the half if not win it outright on a comeback.

  • P1g3oN
    • November 7, 2015 at 10:17 AM
    • #22
    Quote from FMPONE

    As for the balance, we've been told by CEVO that the statistics are 50/50 dead even. In my own opinion CTs need a bit more map knowledge (boost into garden gets overlooked at times) but once players get about 5-6 rounds of experience under their belt they typically can contest the half if not win it outright on a comeback.

    Can confirm we were 0-5 down on ct side but came back to 9-6

  • vfxNev
    • November 7, 2015 at 7:34 PM
    • #23

    Wow, looks realy amazing! Very photorealistic. Great work fmpone.

  • D3ads
    • November 7, 2015 at 9:35 PM
    • #24

    Damn, impressive as always sir. I love how it's clean and grubby all at the same time, the custom signs and notices are top notch!

  • Mazy
    • November 8, 2015 at 1:30 PM
    • #25

    Super dope! Grats on the release, yet another one you knocked outta the park~~

  • Promulle
    • November 9, 2015 at 1:23 PM
    • #26

    Really nice map! Looks pretty nice and plays well. Great Work :)

  • Logic
    • November 9, 2015 at 2:31 PM
    • #27

    I thought that mid window would be a pain to smoke off, but I found this neat smoke within a few minutes. Guess it wasn't as hard as I thought :v

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  • gav
    • November 29, 2015 at 1:28 PM
    • #28

    I like the map Shawn we play it a bit on our server and it does work well . Colour palette is quite different and really gives a feel of coastal town.

  • Epic
    • November 30, 2015 at 4:08 AM
    • #29

    so ive played this map a few times in CEvo, i like it, i love the looks, but i feel there are far too many small connectors and too much vertical areas. overall 9/10. would need to go take screen shots for more detailed feedback.

  • FMPONE
    • December 14, 2015 at 5:09 AM
    • #30

    Dchozn from ESEA made a snazzy introduction video on Santorini, check it out

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  • Vaya
    • December 14, 2015 at 12:17 PM
    • #31

    Cool Video. I've not played it since the last wave of changes as cevo is pretty impossible to CHOOSE what map you want to play.

    Have ESEA picked it up? would be cool considering how slow valve is being to get the next operation out...

  • ics
    • March 5, 2016 at 10:41 AM
    • #32

    Played some operation mission today and noticed couple of things

    Bending palmtrees http://steamcommunity.com/sharedfiles/fi…s/?id=638315130 & http://steamcommunity.com/sharedfiles/fi…s/?id=638315272

    Doorway to concrete http://steamcommunity.com/sharedfiles/fi…s/?id=638314984

  • FMPONE
    • March 5, 2016 at 5:35 PM
    • #33

    The bending palm trees is because some maps have higher wind values and they stick so when Santorini loads it uses those wind values. Dumb, I know.

  • Vaya
    • March 5, 2016 at 5:44 PM
    • #34

    auto_logic not help with that? :/

  • FMPONE
    • March 5, 2016 at 6:27 PM
    • #35
    Quote from Vaya

    auto_logic not help with that? :/

    Maybe! It's possible I've overlooked this if it's a feature.

  • Kosire
    • March 6, 2016 at 4:55 AM
    • #36

    [Blocked Image: http://i.imgur.com/LtRkygP.jpg]

    nodraw visible at the stairs @ A site.

  • Sjonsson
    • March 7, 2016 at 9:01 AM
    • #37

    So now I've played a couple of times (finally got back into CS:GO again) and I really like the clean look of it. In comparison to the revamp of Nuke I find Santorini a lot cleaner, less messy and said easy to read. Also I really like the bombsites, especially B with the grenade hole and the possible CT-boost up to the garden. It's really nice with the unique props like the Vespa for example, quite instantly me and my friends were able to communicate positions.

    GGWP!

  • FMPONE
    • March 7, 2016 at 5:15 PM
    • #38

    So the very first professional showmatch on Santorini is happening this thursday! Between two European teams, Flipside tactics and CSGO Lounge.

    If you're into betting, you can bet on the game on lounge :)

    http://csgolounge.com/match?m=8508

  • Vorontsov
    • March 7, 2016 at 6:49 PM
    • #39

    Congratulations man, I'll be sure to catch the game, since Flipsid3 is also one of my favourite teams besides Na`vi and Gambit.

    Do you have any info on if the teams are going to practice the map more seriously for strategies or executes, or will most of it come down to improvisation and aim duels?

  • FMPONE
    • March 7, 2016 at 6:53 PM
    • #40
    Quote from Vorontsov

    Congratulations man, I'll be sure to catch the game, since Flipsid3 is also one of my favourite teams besides Na`vi and Gambit.

    Do you have any info on if the teams are going to practice the map more seriously for strategies or executes, or will most of it come down to improvisation and aim duels?

    I've been told blad3 and bondik play the map a fair bit, hopefully the lounge guys are ready for some stratz!

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