Hello! I'm pretty new here.
Here's a project I'm working on called "The Homunculus". It's kind of a strange premiss, the game takes place inside a crazy person's psyche. You are the crazy person. The goal of is to get up the spiral staircase and out the door in the middle, while avoiding obstacles and The Homunculus (a monster tracking you). I'm making it in Unity. It's still a work in progress so there are lots of little flaws.
I'm learning about lighting now, so the lit scenes might not look the best.
I'm trying to incorporate imagery consistent with the premiss, using the Greek letter "psi", little men in straight jackets(the protagonist is in a straight jacket) in the floor and wall tiles as well as some sculptures alluding to insanity.
Any critiques or comments would be much appreciated!