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de_kilo2 (counterstrike source)

  • Bluestrike
  • March 28, 2005 at 8:40 PM
  • Bluestrike
    • March 28, 2005 at 8:40 PM
    • #1

    Download:

    http://www.bluestrike.be/maps/files/de_kilo2.zip

    Fileplanet:

    http://www.fileplanet.com/files/150000/151761.shtml

    Screenshots:

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_1.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_2.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_3.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_4.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_5.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_6.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_7.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/de_kiloII_8.jpg]

  • von*ferret
    • March 28, 2005 at 9:17 PM
    • #2

    The hallway (image 6 i think) is pretty nice. Overall its decent but I think it lacks a major ZING that sets it apart. The sub could've been done smoother. Dunno if you used a model or not but since its a centerpiece, highlight it some how.

  • st0lve
    • March 28, 2005 at 9:32 PM
    • #3

    None of your screens work for me

  • DaanO
    • March 28, 2005 at 9:52 PM
    • #4

    I hope you won't get offended by this but after looking at your website there was 1 thing that i was thinking: You know your techniques, now don't rush a map, don't work on 3 at a time, but spend a couple of months making a great map instead of 3 average maps. I see a couple of Source maps already for example.

  • Bluestrike
    • March 28, 2005 at 9:54 PM
    • #5

    http://home.scarlet.be/~mcblue/temp/

    Other webspace but I have a 2mb limit there (my isp webspace)

    Older screens too but but there hasn't changed mutch visible stuff.

    Re Daan0

    hehe np, I don't think I rush a map, the others are still months away and depending on my mude I work on one of them,

    its always good to let a map lie around a while until I get a nice idea for it to improve it.

    These 2 are now for 4 months under construction so I thought the time was there.

    The other maps are still months away, if not canceled

    (working on 1-2 maps not on site now)

  • Kedhrin
    • March 29, 2005 at 5:11 PM
    • #6

    I think your lighting is terrific, however I'm seeing some size problems here and there, if you have to i'd place a model down near objects and measure everything to them if you can't seem to get accurate sizing.

    however, the map generally looks great, but yeah it doesn't have anything that makes it sparkle, it just looks like another map.

    good job though.

  • RA7
    • March 29, 2005 at 7:31 PM
    • #7

    Adding mirror now, good job on the map.

  • JynxDaddy
    • March 30, 2005 at 5:00 AM
    • #8

    It could use some props laying around, some parts look empty, esp outside.

    Looks great otherwise

  • Taylor Swift
    • March 30, 2005 at 9:14 AM
    • #9

    This is hot.

    Looks very nice. Great job! It reminds me very much of the Unreal Tournament singleplayer level dm_turbine or something.

  • D3adlode
    • April 1, 2005 at 6:50 PM
    • #10

    Looks awesome, makes your original map look like Pong

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