Hey There! This is my first time making a map for CS:GO - I've been working on this map solo for about a month and a half. I'd say it was about 20% done - the layout's there, but it needs detailing, cleaning up, proper clipping, and quite a lot of playtesting. Any and all help is appreicated!
Keep in mind - This map is a Work In Progress! Anything you see that you don't like, bring it up in the comments, and I'll try and resolve it!
This is a very early version of my competitive defusal map, "De_Opera". I don't feel as if this map is far enough in development to even be considered an alpha, yet. I am currently looking for people to test it, and give feedback on timings, pathways and all that good stuff.
Opera is set inside of a historical opera hall, with the name themes coming from the indoor areas of pre-existing maps, and a recent trip to a royal opera hall. This opera hall put on a show so controversial that it attracted the attention of terrorist millitants, who plan to sabotage the whole opera hall by blowing it asunder. The Counter-Terrorists, protecting this historical hall for cultural purposes, move in to try and re-secure the area.
Workshop Link:
http://steamcommunity.com/sharedfiles/fi…s/?id=481209213
Have fun!