****UPDATE****
I have changed a bit of the layout in T mid and the back of B site from some feedback. It is also much more open, tell me if you think it would play better. I have also textured some more of the map (only areas I think don't need changing). If anyone has anymore feedback about the map I would love to know.
A ski resort in the Swiss mountains has been targeted by a group of extreme environmental activists. They want revenge on the ski resort for polluting the natural sorroundings of the mountains. Already successfully blowing up the ski lifts, which caused an avalanche to envelope the western side of the resort, they set out to cause more damage by going for the hotel and a shopping square. A small police force has been sent to prevent any more attacks.
This is my first map. The map is currently in it's early stages of development and a lot is due to be changed once I can get it playtested. I would greatly appreciate any feedback. However, im not too fussed about the texturing etc. just the layout at the moment. Also I will have a good looking radar soon.
Workshop link:
http://steamcommunity.com/sharedfiles/fi…archtext=de_ski
Screenshots:
A site
B site
Back of B site
Path to A site
T spawn
CT spawn
CT mid (the theme will be changed to fit the map)
T mid
Layout
Layout (timings) - Green circles are choke points