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[WIP] De_Konin2

  • Cynical Cricket
  • June 18, 2015 at 4:42 PM
  • Cynical Cricket
    • June 18, 2015 at 4:42 PM
    • #1

    Hey there everyone!

    At this stage of development we are mostly looking for layout fixes. Adding in cover will come next, however we need to make sure we're not total idiots when it comes to this layout.


    "Me and my friend improved enough to make a decent map (don't look at our previous works), so we both decided to work together and make the best map we can. This is our first colaboration ever, so we need your help to get even better than now.

    We named the map de_konin2 becouse we weren't satisfied with the first version and decided to make whole level from the beginning.

    The map is currently in WIP stage, which means there will be a lot of updates as we will receive your feedback about our work. We would like you to test our map layout and gameplay before we start texturing and detailing the map.

    Remember that every help will be appereciated, so expect a cake at the end of the road."

    http://steamcommunity.com/sharedfiles/fi…s/?id=463768142


    Some more Imgur Links:

    [Blocked Image: http://i.imgur.com/7qDGsqt.jpg]

    [Blocked Image: http://i.imgur.com/UBqsG4Q.jpg]

    [Blocked Image: http://i.imgur.com/Q4cxF3x.jpg]

    [Blocked Image: http://i.imgur.com/12G0i7O.jpg]

  • Jasuff
    • June 24, 2015 at 5:00 PM
    • #2

    De_Konin2

    Stage: Alpha 2.0

    Workshop link

    [Blocked Image: http://i.imgur.com/mAPg7fu.jpg][Blocked Image: http://i.imgur.com/9zHdkXx.jpg][Blocked Image: http://i.imgur.com/9IU0HMo.jpg][Blocked Image: http://i.imgur.com/fuZhmUY.jpg][Blocked Image: http://i.imgur.com/zLvFtwh.jpg]

  • jackophant
    • June 24, 2015 at 5:45 PM
    • #3

    Your use of props and brushes looks a lot better, but I fail to find this compound believable.

    You've got sliding gates which open into each other, an unnecessary second tunnel, conveniently arranged cars, and doors on every exposed face.

    I'm not sure if you've done anything in the way of play testing this, but regarding detailing I would really go back and look at some reference pictures. It might sound picky regarding doors, but people are subconsciously aware of alignment like that and it's not something you can say "that'll do" to. Give some thought as to what could be inside that building and what purpose that door serves.

    Good luck

  • Cynical Cricket
    • June 25, 2015 at 7:39 AM
    • #4

    Hey thanks!


    We have taken into account the door design and how frequent they appear, we have decided to remove a good chunk of them. or at least give them a purpose.

    As for the tunnel, it was designed as a one way - two lane system. it has been reduced to one lane to avoid further confusion.

    We look forward to future criticisms, and critiques. Thank you! check out our updates later! :)

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