1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[WIP] de_asia

  • PiggyEngineer
  • June 9, 2015 at 9:13 PM
  • PiggyEngineer
    • June 9, 2015 at 9:13 PM
    • #1

    I am starting now to make a new map (this is the second map i upload), i started making it 4-5 days ago, and it's in a very early stage of development.

    The main theme of the map is a Japanese-Chinese modern city, with old relics and preserved buildings that are old. I really like the contrast, keep in mind I have worked a total of 24 hours. After my exams I will dedicate my time to make this map happen! (i hope the name is not already taken, if it is i could use some suggestions )

    >Workshop : http://steamcommunity.com/sharedfiles/fi…s/?id=456508983

    • This is the main (rough) layout.

    I have only started to work on the Bombsite B area, it's basically an old preserved market that is now still used.

    • This is how the market looks (i manly focused on the aesthetics of the bombsite B)


    •This is the Terrorist spawn. (the place is not finnished, i will need to detail it a lot)

    • More bombsite B pictures :

    I have to say that i really enjoy the layout of the bombsite B so far, i think it has potential, what do you guys think?

    edit: note that this is my second ever map that i have ever created (or tried to), i have learned a lot since, and i can't wait to learn more, ps: forgot the workshop link,....

  • LapnLook
    • June 9, 2015 at 9:19 PM
    • #2

    It seems kinda small, but

    1: I'm not sire

    2: that's not necessarily a bad thing


    be careful with palyer visibility though, it seems like some areas can become a bit too dark if you're not.

  • PiggyEngineer
    • June 9, 2015 at 9:20 PM
    • #3
    Quote from LapnLook

    It seems kinda small, but

    1: I'm not sire

    2: that's not necessarily a bad thing


    be careful with palyer visibility though, it seems like some areas can become a bit too dark if you're not.

    Sure, i will make sure to light up all the places, and i think a small fun map can be better than a complicated one.

  • LapnLook
    • June 9, 2015 at 9:20 PM
    • #4
    Quote from PiggyEngineer

    Sure, i will make sure to light up all the places, and i think a small fun map can be better than a complicated one.

    Yeah, it better not become a labyrinth :D

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™