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[WIP] De_selva

  • Quotingmc
  • June 8, 2015 at 4:44 PM
  • Quotingmc
    • June 16, 2015 at 8:56 PM
    • #21

    New Update:

    Nothing is final and there are many unclipped areas. There may also be some lighting bugs. This version is not currently on the workshop.

    Added a section to B site to enclose it a little and add some cover for both teams.

    Added a fence to close off one side of fence. Should allow for an easier T take and hold with less long angles.

    Main entrance to B for T's has also been reworked slightly.

    Added a garage at the back of site to add some new details

    Routes into site. (Top for T is via mid)


    NOTE: The map seems a lot darker in these screenshots than in-game.

  • Mac
    • June 18, 2015 at 4:45 PM
    • #22
    Quote from Mackaveli

    Why did you change the mid from the last thread "WIP.playtest" or something similar, I don't really see what you gain from it.

    I was going to type a detailed reply but just to clarify, what specifically are you referring to? The removal of the underpass to the warehouse? Or the current construction in general in the mid area? Keep in mind that area is not finished, in fact it has hardly been touched as far as cosmetics.

  • Mac
    • June 18, 2015 at 4:48 PM
    • #23
    Quote from jackophant

    I'd avoid putting vegetation in the middle of an area by itself. CSGO tends to play better when foliage is on the fringes of gameplay. If you actually want cover there, but a box down first and then have the plant next to it if you must have it at all.

    Vegetation is very easy to overdo (de_orion), and use imporoperly, so be careful.

    Good looking out, rest assured that wasn't placed there with the intentions of it being the final design. Honestly, I've thought about deferring all foliage props to outskirts / above player height in general so, we'll see how the props and cosmetics play out closer to map completion.

  • Quotingmc
    • July 11, 2015 at 11:53 AM
    • #24

    Sorry to say but I think that this map is dead.

  • jackophant
    • July 13, 2015 at 5:52 PM
    • #25

    What's stopping you from carrying on?

  • Quotingmc
    • July 13, 2015 at 6:19 PM
    • #26
    Quote from jackophant

    What's stopping you from carrying on?

    He has the latest version and it is really his map. I can't just steal it.

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