A map I started working about a year and a half ago, never got round to finishing it so am finishing it for this contest if i can.
Hostage rescue map set in a derelict church undergoing renovation. After a getaway gone wrong T's have hostages in the back of the church and the CTs have to break in an rescue them.
It requires a hell of a lot of work to get it finished, needs a bunch of custom meshes, more playtesting and massive art/lighting pass.
Isn't on the workshop yet.