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XCOM2

  • Puddy
  • June 1, 2015 at 6:33 PM
  • Puddy
    • June 1, 2015 at 6:33 PM
    • #1

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    aaaaaaaaaaaaaaaaaaaaaaaaaaawwwwwwwwwwwwwwwwwwwwwwww yeeeeeeeeeeaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhh

  • Mazy
    • June 1, 2015 at 7:15 PM
    • #2

    Now I get that I'm probably extremely hard to please when it comes to XCOM/UFO and I really wanna wait until they've actually shown it off properly, but as a first reaction then this direction looks really unappealing. I always loved the entire setup of you having to defend earth in a somewhat contemporary setting, and changing it for some covert ops future setting with the aliens having taken over earth is just so far away from that that it looks like a completely different game, tho I totally get the tricky situation of having to make a sequel to XCOM that doesn't just feel like a reskin (tho doing the same game again with more locations and procedural levels would be fine for me, lols)


    Anyway, I'm an old idiot who is way too nostalgic about the original XCOM, so I should probably just calm down for now :)

    http://www.eurogamer.net/articles/2015-…c-this-november

    Those screenshots really don't look too hot either, tho procedural levels sound nice :)

  • General Vivi
    • June 1, 2015 at 7:36 PM
    • #3

    Woot!

  • Puddy
    • June 1, 2015 at 9:00 PM
    • #4

    Mazy, I agree with you a bit on this. It's a very powerful premise to take control of Xcom on the verge of alien takeover and overcoming the odds of that etc. I guess they wanted to make a continuation and not a repeat. I mean, even if they tried making the second game about a new alien invasion, the "innocence" of humanity would be sort of lost and we would already have really cool guns etc. And a complete reboot might be a bit soon. :P

    I kind of like their approach though. This kind of conspiratorial takeover of earth by the aliens is exactly the kind of premise you expect to find in a story involving "greys" (the kind of alien that sectoids look like). So I'm pretty optimistic right now.

    Also... IT'S XCOM2!!!!!!!!!!!

  • Mazy
    • June 1, 2015 at 9:50 PM
    • #5

    Given that they knocked it completely out of the park with XCOM Enemy Unknown (and did some really cool stuff with Enemy Within as well), then I'm definitely going to give them a lot of chances, and again then it is a tricky job to create a follow up to XCOM.

    Hell, just look at Terror from the Deep, that was an attempt at keeping it within the roughly same fiction as the original but trying to mix it up, and it really didn't deliver in any way. Hopefully they can mix things up in a meaningful way and not be too weird or feel necessitated to change everything just to seem fresh.

  • Sprony
    • June 2, 2015 at 4:45 PM
    • #6

    I never played XCOM until Enemy Unknown came out. I loved it. Truly loved it. Looking forward to this as well!

  • 2d-chris
    • June 2, 2015 at 4:57 PM
    • #7

    Totally excited for this one, first game was awesome for sure

  • dux
    • June 2, 2015 at 5:48 PM
    • #8

    Couldn't be bothered to finish the first one. It dragged on. And the bullshit RnG made me rage quit many times.

  • Sentura
    • June 2, 2015 at 11:18 PM
    • #9

    I'm excited, but the snake enemies are cheesy af. Do they also live on a desert planet with architecture reminiscent of ancient egypt? Seems to me they're trying a little too hard to follow in the footsteps of the original.

  • Puddy
    • June 3, 2015 at 7:17 AM
    • #10

    Snake enemies are genetically modified probably. Not a species as such.

  • Mazy
    • June 3, 2015 at 8:23 AM
    • #11

    [Blocked Image: http://i278.photobucket.com/albums/kk95/badger792002/snakemanUFO.png]

    Well that's a callback to the original XCOM, tho I found them easier to accept back in the pixel graphics era :)

  • PogoP
    • June 3, 2015 at 9:43 AM
    • #12

    Well by the looks of that image, 'Snakeman' was more of a slang term for these creatures, not the fact that they actually looked exactly like snakes :P (Don't know wtf is going on with that thing's mouth.. Is that a tongue?) I'd have liked them to have come up with a more original design rather than just.. flat out copying a snake.

  • Vilham
    • June 3, 2015 at 10:02 AM
    • #13

    Its a snake with arms and metal teeth. Also wtf guys, whining about an enemy type in xcom, they always had stupid enemies.

  • El Moroes
    • June 3, 2015 at 11:30 AM
    • #14

    Mmmh I really don't like this futuristic layer on the game...

  • Puddy
    • February 1, 2016 at 1:44 PM
    • #15

    First reviews are out... so HYPED!!!

  • PogoP
    • February 1, 2016 at 4:54 PM
    • #16

    Me too mate! Can't wait.

  • Sprony
    • February 1, 2016 at 10:24 PM
    • #17
    Quote from Puddy

    First reviews are out... so HYPED!!!

    If you think you are hyped now, go read this :)

  • TheOnlyDoubleF
    • February 6, 2016 at 11:25 AM
    • #18

    I'm loving it so far. I got my ass kicked on the first game, but I'm starting a stronger one. I'm gonna create some Mapcorians in my squad to add a load of awesomeness

  • Bastion
    • February 6, 2016 at 11:38 AM
    • #19

    Looking forward to playing it, still going through Enemy unknown at the moment, once I get my new power supply in I can beat the game in a weekend and go to Xcom 2

  • Skybex
    • February 6, 2016 at 12:56 PM
    • #20

    Been a little hesitant to get this right now as supposedly the performance issues are quite bad. Will definitely be picking it up once some of the early issues have been sorted out.

    Looking forward to trying to recreate my EW squad from my more recent play through. But a bit sad to hear that gene mods didn't make it into this version

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