About the map: Orion is defusal map set in a United Kingdom-owned testing facility located deep in the jungles of Southeast Asia.
Overview: (note that the T spawn is not placed over a area, as I had just recently moved their spawn back in the latest version)
[Blocked Image: http://i.imgur.com/STP0XGZ.jpg]
Mid:
[Blocked Image: http://i.imgur.com/bRAaY2F.jpg]
A:
[Blocked Image: http://i.imgur.com/HeoP46r.jpg]
The long route to B:
[Blocked Image: http://i.imgur.com/5MoD7xX.jpg]
And for anyone interested the current timings are:
CT
A - 9/10 seconds both routes
B - 9/10 seconds
Mid - 9 seconds
T
A - 13 seconds to site both routes
B - 17 seconds to site
Mid - 9 seconds
Playtesting:
While I have not pushed Overgrowth out as an open playtest currently, and have only been extensively playtesting with bots and small groups of friends, I have been waiting to receive initial feedback from first glances at the map before attempting to get a proper playtest going.
Feedback: I am completely open to any type of feedback whatsoever, be it radical or minute and am willing to overhaul entire sections or areas of the map in order to create a balanced and well-playing map. I do understand that in its current state the map may appear entirely too busy with foliage props and details, and am currently exploring ways to maintain a proper balance to this so that players do not become lost or distracted while still maintaining the proper "overgrown" aesthetic.
I will be most likely uploading a playtestable version at somepoint during this weekend for anyone to run around, test a few rounds with bots, etc. There are a few changes I feel I need to make first and an update to the radar as well.