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.VMT and .VMF Help Thread

  • Vorontsov
  • April 24, 2015 at 6:02 PM
  • Tomato
    • May 13, 2016 at 7:25 PM
    • #21
    Quote from spence

    On 11-5-2016 at 5:22 PM, spence said: DXT should be ok if you don't mind some compression artifacts. Maybe post the files so one of us can have a look, if you're still having trouble. Nothing looks out of place in the VMT.

    Here you go.

    Google Drive Link (VMT and the two VTF files)

    Thanks for having a look.

  • spence
    • May 14, 2016 at 1:27 PM
    • #22

    Tried it out and it works fine here:

    [Blocked Image: https://dl.dropboxusercontent.com/u/406357/brick_bump.jpg] Make sure all of the files are in the correct folder I guess? I'm not sure what else could be going wrong.

  • Tomato
    • May 15, 2016 at 7:34 PM
    • #23
    Quote from spence

    On 14-5-2016 at 2:27 PM, spence said: Tried it out and it works fine here:

    Spoiler [Blocked Image: https://dl.dropboxusercontent.com/u/406357/brick_bump.jpg]

    Make sure all of the files are in the correct folder I guess? I'm not sure what else could be going wrong.

    Well that's strange.

    Is there a certain argument i have to call when compiling the map?

    And about the "right folder" they are all in the same folder ".../csgo/materials/custom/de_samba" could that be a problem?

    BTW thanks for testing

  • spence
    • May 17, 2016 at 3:44 PM
    • #24

    Nope, that's the same folder I put them in. You shouldn't have to specify anything when compiling the map, either. I'm not sure why they don't appear for you.

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