Hi there,
Grass... For an outdoor games environment. A wild one. I am working in Max. So I need to plant a lot of grass, you know a single polygon with an alpha mapped texture on. Man, it sure takes A LOT OF planes to get something that remotely looks like grass.
I have worked a bit with the scatter tool to do the distribution for me, but I am not too pleased with the limitations of that. Do anybody here experience with that?