Someone told me about this site to get feedback on my maps so figured I should check it out. It is pretty intimidating since there is so many great works here but I figured if I want to get better to just post!
This map is my second 'real' map I made for CS:GO and it was to learn about displacements and soundscapes in Source, so I would really like feedback on those two aspects of the map. Of course feedback on everything else as well would be nice!
I am also wondering if there's a better way about doing the fog. I really wanted the low-hanging fog like it is in the map currently, but the way I have it now doesn't look very good. It's decent-enough when just playing fast-paced but in screenshots and when you're stopped looking around, it doesn't look great. Right now I just have it as a few func_dustclouds with rather large settings with slow movement.
Anyway to the map:
It is set in an old mountain base that is in the progress of being decommissioned.
The workshop page.
And a couple quick screenshots if you don't want to check the workshop page:
And while I'm here making a post I might as well ask for a bit of feedback for my other map I did first to learn Source mapping: de_chemical.


