1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Job Postings

[Paid][6 month contract]Level Designer wanted for DESYNC [PC FPS]

  • sweebs
  • December 8, 2014 at 12:49 PM
  • sweebs
    • December 8, 2014 at 12:49 PM
    • #1

    Hi guys,


    We're looking for a talented level designer for our single-player, fast-paced PC FPS, DESYNC. This role is paid-per-level - where an amount is paid to the Level Designer on reasonable completion of a level (before the art and final pass).


    Greenlight: https://steamcommunity.com/sharedfiles/fi…s/?id=312859811


    Website: http://www.desync-game.com/


    The right applicant is someone who loves games like Quake, Unreal and Painkiller, and would love to create digital and abstract environments (think FRACT) while designing combat encounters with our easy to use encounter designer.


    We're using Unity, so experience with Unity / Probuilder would be great.


    Please message your interest and relevant portfolio to: [email protected]


    Cheers,

    S

  • Daniel Nilsson
    • December 8, 2014 at 11:25 PM
    • #2

    Dibbs!

    On a more serious note, will send an application tomorrow!

  • Furyo
    • December 18, 2014 at 2:18 PM
    • #3

    This is a good team, and they have a solid game ahead of them. Unfortunately I can't commit the time to this project, but I certainly encourage other Mapcore members to give it a shot.

  • Hipshot
    • January 11, 2015 at 9:55 AM
    • #4

    This looks cool, I never saw this before.

    When you shoot those robots up in the air, just like Painkiller =)

    I wish there were more quake-like singleplayer games =( =)

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™