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Microbrush 3 (brush modeler for HL2)

  • Shrinker
  • November 9, 2014 at 3:47 PM
  • Shima33
    • March 30, 2016 at 12:22 PM
    • #41
    Quote from JSadones

    17 hours ago, JSadones said: What does this actually do ? A "Hello" on your main post doesn't tell much. /emoticons/[email protected] 2x" title=":)" width="15">

    I'm guessing it's an alternative to the Hammer Map Editor??? Not sure.

  • sevin
    • March 30, 2016 at 3:26 PM
    • #42
    Quote from JSadones

    20 hours ago, JSadones said: What does this actually do ? A "Hello" on your main post doesn't tell much. /emoticons/[email protected] 2x" title=":)" width="15">

    Can you not tell from the screenshots? It's a brushwork editor.

  • Shrinker
    • March 30, 2016 at 4:17 PM
    • #43

    I have no idea what happened to the first post. It originally contained an introductory text, but the forum (or a person) cut off everything after the first line due to a bug or accident or whatever months after it was posted. IIRC, sometimes when I've looked at this thread, the post was back in its entirety just as mysteriously as it vanished. It's notable that that post also doesn't have an "edited by" label. It confuses me a great deal.

    Yes, Microbrush is a 3D modeler that also handles VMF files. Its purpose is to speed up the rough brushwork which takes ages to do in Hammer. At the moment, I am working on a bit of texture support so that texture information is retained and can be edited.

    The bottom of the project page lists some other editor projects worth checking out, too.

    Project page: http://shrinker.seriouszone.com/projects/IterationX/Microbrush3/

    Twitter: http://twitter.com/Shrinker42

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