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Overwatch

  • Mazy
  • November 7, 2014 at 8:06 PM
  • -HP-
    • June 20, 2016 at 10:40 PM
    • #501
    Quote from Bastion

    13 minutes ago, Bastion said: Lucio[/b]

    Add a indicator to show the range of the passive health/ speed boost, or present how many people are being actively affected[/b]

    [/list] Being able to see how many teammates you are buffing at any given time will help for Lucio players to be more efficient in play as they know their passive ability's range and can ensure that as many people are within it as possible.

    Lucio has a number under his crosshair, this number represents how many people you're buffing at that exact moment.

    [Blocked Image: https://i.ytimg.com/vi/cHxZ-F4t3as/maxresdefault.jpg]

  • Taylor
    • June 21, 2016 at 1:13 AM
    • #502

    Mei is all about stalling the points. She has above average health on purpose so she can ice block during combos like Roadhog hook and McCree flashbang into fan. This means you cannot just blow her up like an offense character and need to respect her ability to draw out everything. Although, I would like some more warning on her ultimate given she also has a frickin' wall to stop your escape. At the moment she's all like "dong zhu, buxu zou" and you get half a second to walk towards the edge, freeze, and wait for the sweet embrace of death.

    Zarya barrier gets a vignette and the icon is yellow while it's on. It would be nice if something ticked down but you'll get a feel for it. Like my D.va feedback previously I think Zarya would benefit from having it clearer when she is being useful. I barriered up my friend as he was Reinhardt charged and he seemed to have no idea I'd saved his bacon in the heat of things. It's strange that Symmetra gets an automatic "thanks" for mashing shield as she comes out of spawn but allowing someone to absorb a D.va ultimate gets you nothing!

    Roadhog bug is still in this patch. Hopefully I'll catch it on record soon.

    Also:

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  • dux
    • June 21, 2016 at 1:36 AM
    • #503

    HOW BAD IS THAT HOG PLAYER JESUS

  • -HP-
    • June 21, 2016 at 3:56 AM
    • #504

    That roadhog needs to get his shit together! xD

  • Tisky
    • June 21, 2016 at 4:57 AM
    • #505

    That is so me playing roadhog...

    I've been playing alot of Genji lately, and it is such a rewarding feeling when you deflect bastion to death, then throw shurikens at the sniper and dash-kill her and the rest of the team with the ulti. You feel like a motherfucking boss. Even tho you had no idea what you where doing half of the time :D

  • Bastion
    • June 21, 2016 at 10:28 AM
    • #506
    Quote from (HP)

    11 hours ago, (HP) said: Lucio has a number under his crosshair, this number represents how many people you're buffing at that exact moment.

    [Blocked Image: https://i.ytimg.com/vi/cHxZ-F4t3as/maxresdefault.jpg]

    I have no idea how I missed that :/

  • AlexM
    • June 22, 2016 at 8:29 AM
    • #507
    Quote from (HP)

    On 6/20/2016 at 2:40 PM, (HP) said: Lucio has a number under his crosshair, this number represents how many people you're buffing at that exact moment.

    [Blocked Image: https://i.ytimg.com/vi/cHxZ-F4t3as/maxresdefault.jpg]

    Because of the plus sign I thought that had to do with the health bonus applied. Maybe if they used a silouhette of a person or something it might be more clear.

  • Taylor
    • June 24, 2016 at 12:27 AM
    • #508

    This isn't the bug I mentioned above with Roadhog ultimate pointing straight up. I wonder if this Reaper was doing something funky?

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  • Bastion
    • June 24, 2016 at 12:31 PM
    • #509

    If Overwatch counts wins/defeats for late joins, they'll be hell to pay with how often I join as we lose.

  • Sigma
    • June 24, 2016 at 8:56 PM
    • #510

    The reaper might have been doing the phase-move that makes it invulnerable and then the player cancels the phaseout as soon as the hook is done and begins firing on the roadhog. That's my guess.

  • Taylor
    • June 24, 2016 at 10:56 PM
    • #511

    I think if he was in phase it would just go through him tho :(

  • Taylor
    • June 25, 2016 at 11:47 AM
    • #512

    Finally, I got it. This happens on two different PC's (well, one is a Macbook Pro with Boot Camp). Pretty rare and usually coinciding with an elimination.

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  • Jetsetlemming
    • June 25, 2016 at 3:17 PM
    • #513

    They released a public beta to play competitive, and I can't play it. Just randomly a "Unexpected Server Error Occured" when I try to login. Among the people complaining online there doesn't seem to be a clear pattern at all. Blizzard says they're investigating, no ETA :(

  • Klassic
    • June 25, 2016 at 4:17 PM
    • #514
    Quote from Jetsetlemming

    59 minutes ago, Jetsetlemming said: They released a public beta to play competitive, and I can't play it. Just randomly a "Unexpected Server Error Occured" when I try to login. Among the people complaining online there doesn't seem to be a clear pattern at all. Blizzard says they're investigating, no ETA :(

    One thing we know for sure is that it's account bound. You can go on another PC, log in on your account and it would still give the same error. Maybe buy Overwatch again on a new account?

  • Jetsetlemming
    • June 25, 2016 at 7:48 PM
    • #515
    Quote from Klassic

    3 hours ago, Klassic said: One thing we know for sure is that it's account bound. You can go on another PC, log in on your account and it would still give the same error. Maybe buy Overwatch again on a new account?

    If I were that dedicated a player I'd actually be good at this game

  • ShockaPop
    • June 26, 2016 at 10:35 AM
    • #516
    Quote from Sigma

    On 6/24/2016 at 10:56 PM, Sigma said: The reaper might have been doing the phase-move that makes it invulnerable and then the player cancels the phaseout as soon as the hook is done and begins firing on the roadhog. That's my guess.

    What's a "phase-move"? If you mean the "Wraith Form" where Reaper is floating and can't take damage, then that one can't be cancelled. I've tried.

  • tomm
    • June 26, 2016 at 6:12 PM
    • #517
    Quote

    Quote In an upcoming patch, we will reduce the damage done by Torbjörn's turret by 30% on Xbox One and PS4. PC will remain unchanged

    [Blocked Image: https://pbs.twimg.com/profile_images/489412539789242369/vE1YouDB.png]

  • FMPONE
    • June 26, 2016 at 10:11 PM
    • #518

    When the community is too observent :D

    http://m.imgur.com/a/5lImF

  • Guest
    • June 26, 2016 at 10:43 PM
    • #519
    Quote from FMPONE

    33 minutes ago, FMPONE said: When the community is too observent :D

    http://m.imgur.com/a/5lImF

    There are 6 of us on teamspeak completely baffled by what those screenshots are trying to show. WHAT IS THIS ENIGMA?

    EDIT: WE'VE FIGURED IT OUT HOLY SHIT

  • Vaya
    • June 26, 2016 at 10:44 PM
    • #520
    Quote from FMPONE

    33 minutes ago, FMPONE said: When the community is too observent :D

    http://m.imgur.com/a/5lImF

    wat

    EDIT - WE WORKED IT OUT

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