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Free Art & Level Design Resources Megathread

  • Minos
  • October 25, 2014 at 9:16 PM
  • Minos
    • October 25, 2014 at 9:16 PM
    • #1

    Hey!


    After seeing that gamedesign bundle thread I thought it would be a good idea to have an updated thread with free tutorials and resources for game art and level design.


    I'll start with some youtube channels I follow and can keep this up to date as we go like the job census thread.


    3D Art (Environment Art/Prop Modelling/Characters etc)

    3d-Motive

    Amir Abdaoui

    Andrea Orioli

    Andrew Smith

    Hai Phan

    Jeff Parrot

    tsabszy

    Philip Klevestav

    Thiago Klafke

    Chris Holden

    Polycount Wiki


    Level Design

    Hourences

    level-design.org

    World Of Level Design

    level-design.org - Knowledge Base

    Interlopers.net
    Guiding The Player's Eye

    Level Design Inspiration Machine (Tumblr gallery)

    Composition in Level Design (Gamasutra version)


    2D Art/Concept Painting

    CGMasterAcademy CGMA

    Coffee Painting

    Concept Art - Topic

    Concept Cookie

    Cubebrush (also has some zbrush tutorials)

    Cyril Rolando

    Davide Fabrizzi

    Frank Hong

    FZD School

    Imagine FX

    Jongwon Park

    Hideyoshi

    Mark Criley

    MrJack (Concept artist on Starcraft II/Heroes of the Storm)

    MrTailcat

    Nacho Yagüe

    Pene Menn

    Scott Robertson

    Sinix Design

    Sycra

    Tyler Edlin (learned a shit ton on this channel)

    Xia Taptara

    Иван Смирнов (in russian but some good gems in there)


    Game Development

    https://game-development.zeef.com/ (large list of softwares and tutorials)

    pixelprospector.com (Big List of Game Design Articles)

    Gamedev.net

    TigSource Tutorials Forum (also has a lot of game art tutorials)


    Others

    Parka Blogs (art book reviews)


    (Please post your links in the same format so I can just copy and paste them)

  • Sigma
    • October 25, 2014 at 9:52 PM
    • #2

    I dont' know how to express my emotions from this except as follows....



    3D Art (Environment Art/Prop Modelling/Characters etc)

    3D Palace

    CgSwot - 3D Tutorials

    Brief Considerations About Materials | Manufato

    Complex Material Tutorial | Marmoset

    DONTNOD specular and glossiness chart | Sébastien Lagarde

    Home | Art for Games

    Nem's Tools [Home - News]

    Normalmap Baking Basics - Imgur

    The Computer Graphics Society

    [PBR] Physically Based Rendering Bible - Polycount Forum

    Physically Based Rendering Encyclopedia - Google Docs

    easiest way to cut holes in 3ds max - YouTube

    Hard Surface Modeling Tips in Maya - 3dmotive - YouTube

    3dtotal.com


    Blue Prints

    Blue Prints

    United States Blueprints - Download free blueprint for 3D modeling

    Weaponeer.net

    Weapons - modern fire arms


    Color Theory

    RYB Color Wheel

    Red, Yellow, and Blue | dave eddy


    Portfolios

    Hans Palm

    Hans Palm - hard surface 3d artist

    PHILIPK.NET


    2D Art

    dafont.com

  • Pampers
    • October 25, 2014 at 10:55 PM
    • #3

    Noice


    you also have https://game-development.zeef.com/

  • Z3LCIAH
    • October 25, 2014 at 11:33 PM
    • #4

    Level Design
    World Of Level Design

    level-design.org - Knowledge Base

    Interlopers.net
    Guiding The Player's Eye

    Level Design Inspiration Machine (Tumblr gallery)

    Composition in Level Design (Gamasutra version)


    Game Design
    pixelprospector.com (Big List of Game Design Articles)

    The Designers Notebook (Lots of articles by Ernest W. Adams)

    Gamedev.net 

    User Interface Design
    gameui.tumblr.com
    hudsandguis.com


    Developer Diaries

    Game Trailers - Dev Diaries

  • Minos
    • October 26, 2014 at 7:41 PM
    • #5

    Updated the first post with some links. I'll curate these so they don't become a huge mess in the future but feel free to post links here!


    Also, anyone from the core who got tutorials on their portfolios let me know!

  • FrieChamp
    • October 27, 2014 at 9:16 AM
    • #6

    Not going to edit your thread, but I'd be happy to see at least the level design theory-related resources from the old thread to be carried over into this one ("General Level Design Articles & Best Practises"):


    Also the 3D section might be a better fit than OT?

  • kanine01
    • October 29, 2014 at 3:13 AM
    • #7

    http://www.ctrlpaint.com/ is a good resource for beginners.

  • Jack_is_my_name
    • May 14, 2015 at 8:14 AM
    • #8

    Hi, this guy has a lot of good scifi .tga textures


    http://www.philipk.net/


    scroll to the bottom of the page to see them, download the id tech 4 version to get decent sized individual files.

  • ElectroSheep
    • May 14, 2015 at 6:53 PM
    • #9

  • D3ads
    • June 8, 2015 at 9:12 PM
    • #10

    http://www.360cities.net/

    Shedloads of 360 panoramas of places from all over the world, massive database for level design here!

  • SuperDuperYeah
    • August 24, 2015 at 7:57 AM
    • #11

    Hey thur guys !

    Been prototyping a first person game in UE4 and got to the point where I needed military-ish hands. So I found a CSS rig online and decided to do a little work on it in Maya to fit UE4's standards (1 root instead of 2). I had to redo the skin weights... I'm a level designer soooo... It's definitely usable but not "pro". It's a really bare bones rigs (massively bad pun lol). There's no controls, constraints and fancy things like that. I added a bone for camera animations and such.

    The main use for this thing is just to have something to work off from when prototyping realistic fps games (no grey character thing or blue guy). I've linked the source files that I used to tweak the rig if people want to change stuff. There's a 2014 and a 2016 Maya file, an fbx and unreal files you guys can add directly to your projects (created with 4.8.3). I've also added the original textures. They are referenced in the Maya projects.

    Here's the download link : https://www.dropbox.com/s/9y333vxqqvg0…nHands.zip?dl=0

    Hope this thing is going to be useful for people doing the same-ish stuff as me.

    :)

  • blackdog
    • December 20, 2022 at 11:26 PM
    • #12

    An interesting article about #leveldesign for Warhammer


    https://www.playdarktide.com/news/dev-blog-level-design

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