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HATRED

  • knj
  • October 16, 2014 at 11:10 AM
  • Taylor
    • June 3, 2015 at 12:09 AM
    • #241

    Hatred is a lot tamer than the teaser suggested, but it's still going to be the pin-up boy next time something bad happens however unfair that may be. The matched animations are so jarring in actual gameplay. It's one thing for a melee action game to pause the action while Kratos pops someones face out of their face joint, but freezing time to grimdark execute someone in the noggin during a firefight is another.

    Surprised it did so well. As with Huniepop there seems to be a lot of money in exploiting tools posting under a certain hashtag. Stick it to the man, buy my game.

  • ShockaPop
    • June 4, 2015 at 9:29 AM
    • #242

    Played the game yesterday a bit (~15min), few thoughts/impressions:

    *Game looks pretty good. Sure it's black and white and I would've liked some more color to distinguish better all the characters.

    *Moving seems bit annoying as it's "animation based" in a way, that you can't walk-n-stop like in Source games middle of the step you're taking. This led sometimes me walking too much out of cover when I just wanted to peek a little bit.

    *Bullet tracers are quite subtle, can't really trace quickly the direction I'm getting shot from. Same goes for when shooting someone and not really seeing fully where the bullets actually went from the crosshair or to see the spread.

    *Close-up executions seem to be quite random and sometimes they're triggered when you're really not having time for those.

    *AI can be stupid as fuck. Like, cops behind corner and shooting that corner. Damn wallhackers not realizing there's no bullet penetration in this game.. Also civilians walking into buildings where I've been already emptying mags on someone.

    *Performance is really good. I think I have all maxed out graphics wise on 1080p/144hz and it runs all smooth.

    *It's certainly adults only game, there are no kids.. I guess that would've gone way further from the already "this is going too far"?

    *Grenades have quite short fuses. One mistake and you have no time to move out of the way of the blast (thought I can throw grenade through police station's front door window).

    *Loading times are bit too long, especially when I installed the game on PCI-E SSD drive (has way faster read/write speeds than SATA3 SSD drives do) I'd expect those loading times to be bit faster. Could be just me being impatient and loading times just being normal.

    *Game's actually not that much of a "murder simulator", considering it's possible to stomp heads to soft pile of gore and finish off people with a smack of gun's buttstock (at least I found this quite tame way to finish off someone).


    Maybe I'll write more when I have played more.

  • Rick_D
    • June 4, 2015 at 10:41 AM
    • #243

    edgy!

  • dux
    • June 4, 2015 at 1:00 PM
    • #244

    It's almost as if Rick was the designer!

  • D3ads
    • June 6, 2015 at 5:15 PM
    • #245

    pls rick maek review of gaem.. rick pls

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