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Killing Floor 2

  • ⌐■_■
  • October 7, 2014 at 10:33 PM
  • ⌐■_■
    • October 7, 2014 at 10:33 PM
    • #1

    I know there are some KF lovers here, so I thought I'd share this with you guys:


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    I'm pretty hyped myself tbh. had quite some fun playing KF on lan with my gf

  • ElectroSheep
    • October 7, 2014 at 11:34 PM
    • #2

    You even have the part 2 :


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    Waiting for this because the first one have the best weapon feeling i know.

  • PogoP
    • October 7, 2014 at 11:34 PM
    • #3

    Love a bit of Killing Floor, great game!

  • 2d-chris
    • October 7, 2014 at 11:48 PM
    • #4

    digging those character designs

  • blackdog
    • October 8, 2014 at 9:25 AM
    • #5

    Interesting enemies, curious to see a bit more… never played the game, seemed to me a bit too much a mindless "resist the horde"

  • Buddy
    • October 8, 2014 at 10:04 AM
    • #6

    Rename the thread to Killing Floor 2 please

  • Sprony
    • October 8, 2014 at 12:58 PM
    • #7
    Quote from Buddy

    Rename the thread to Killing Floor 2 please


    Done

  • Buddy
    • October 8, 2014 at 1:34 PM
    • #8

    Boss

  • ⌐■_■
    • October 8, 2014 at 6:44 PM
    • #9

    [Blocked Image: http://assets.vg247.com/current//2014/05/Killing-Floor-2_8.jpg]


    [Blocked Image: http://assets.vg247.com/current//2014/05/Killing-Floor-2_16.jpg]


    [Blocked Image: http://assets.vg247.com/current//2014/05/Killing-Floor-2_3.jpg]


    [Blocked Image: http://assets.vg247.com/current//2014/05/Killing-Floor-2_13.jpg]

  • Puddy
    • October 8, 2014 at 7:25 PM
    • #10

    Killing Floor 1 was fun but didn't last very long and for me, it was because of 2 main reasons.


    1. Your only objective was to survive and defend. 0 variety.

    2. Even though there was a bunch of mutant-variations, the general feeling was just a "mindless mob coming towards you". The specials in L4D2 have way more interesting behaviours, as an example.


    I hope they mix it up a bit more in this one!

  • Buddy
    • October 8, 2014 at 8:31 PM
    • #11

    And the boss battles were dreadful, terrible balance

  • jackophant
    • October 8, 2014 at 8:42 PM
    • #12
    Quote from Puddy

    Killing Floor 1 was fun but didn't last very long and for me, it was because of 2 main reasons.


    1. Your only objective was to survive and defend. 0 variety.

    2. Even though there was a bunch of mutant-variations, the general feeling was just a "mindless mob coming towards you". The specials in L4D2 have way more interesting behaviours, as an example.


    I hope they mix it up a bit more in this one!

    Display More


    exactly my problem, although even i found l4d1/2 a little dull fairly quickly, but then i didnt have anyone to play with which may have impacted that. they seem to be really aware of the problems with KF1 and it was made very quickly. This time round they've even gone into detail to get firearms professionals to mocap the weapon handling.

  • Puddy
    • October 8, 2014 at 9:02 PM
    • #13

    Yeah, even L4D1/2 became dull when you had played each campaign once or twice, but luckily that was when versus/scavenge etc came in.

  • dux
    • October 8, 2014 at 10:40 PM
    • #14

    I spent well over 100 hours with KF playing with friends on teamspeak. Fantastic fantastic game to play with friends who enjoy screwing eachother over haha. We much preferred it over L4d. Plus the music and updates were awesome!


    Gonna be rubbing my dick all over KF2.

  • blackdog
    • October 9, 2014 at 12:27 AM
    • #15

    Mmh, I feel better in knowing I wasn't off in my judgment, although I just "looked at the cover".

    I remember waiting impatiently for L4D, I even bought the 4 pack to share with mates of a forum. My machine broke just before it came out and I couldn't rebuild it. When I was able to play like two years later I found it unplayable, I mean I couldn't get into it and deleted it after quitting. First time I did something like that, my worse spent 14€ or whatever it was.

  • Buddy
    • October 9, 2014 at 8:21 AM
    • #16
    Quote from jackophant

    exactly my problem, although even i found l4d1/2 a little dull fairly quickly, but then i didnt have anyone to play with which may have impacted that. they seem to be really aware of the problems with KF1 and it was made very quickly. This time round they've even gone into detail to get firearms professionals to mocap the weapon handling.


    But Killing Floor really took brazillion years to make. It was a mod for several years before it became what it is. It wasnt matter of time, it was just that the team had little idea what they were doing at the time XD

  • jackophant
    • October 9, 2014 at 10:23 AM
    • #17
    Quote from Buddy

    But Killing Floor really took brazillion years to make. It was a mod for several years before it became what it is. It wasnt matter of time, it was just that the team had little idea what they were doing at the time XD


    The games history aside, it was made quickly, 3 months with 10 people to be exact. IMO they literally just remade their mod so they could release it properly. I'm sure at the time they could have improved upon it, but I imagine there was an overriding need to just get it out.


    Source: http://forums.tripwireinteractive.com/showthread.php?t=54755


    (edit: I'm 9 days older? so listen to your elders ;D)

  • tomm
    • October 9, 2014 at 7:41 PM
    • #18

    looking good


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  • Puddy
    • October 9, 2014 at 8:07 PM
    • #19
    Quote from tomm

    looking good


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    i rate the cast of this trailer 10 norman bates out of 10 possible

  • -HP-
    • October 9, 2014 at 8:15 PM
    • #20

    So you kill floors in this game? What did the floor ever did to you?


    Srsly tho, this is looking pretty good. Bring it!

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