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  4. Quake 3 15th Anniversary Contest

MapCore's Quake 3 15th Anniversary Contest Discussion

  • Sprony
  • October 4, 2014 at 12:33 PM
  • Sprony
    • October 4, 2014 at 12:33 PM
    • #1

    Please use this thread for all your questions regarding the contest or if you need technical help with you map. You can also send me a private message if you do not wish to share it with everyone.

  • Z(Rus)
    • October 9, 2014 at 12:44 PM
    • #2

    how many maps can i publish?

  • Sprony
    • October 9, 2014 at 5:43 PM
    • #3
    Quote from Z(Rus)

    how many maps can i publish?


    Only one entry per contestant is allowed.

  • Z(Rus)
    • October 9, 2014 at 7:11 PM
    • #4

    so sadly

  • jameswilddev2
    • October 10, 2014 at 6:55 PM
    • #5

    I'd like to build a map entirely out of meshes (save blocking volumes/etc.) - is this allowed?

    (edit: just noticed in the other thread it says you can. Will carry on then!)

  • Conrad Justin
    • October 10, 2014 at 9:10 PM
    • #6

    Hello. I would like to participate but there is very short time to get familiar with everything (new editor, new game..) so the question is: Can the deadline be postponed? like to the end of December?

  • Sprony
    • October 10, 2014 at 10:59 PM
    • #7
    Quote from jameswilddev2

    I'd like to build a map entirely out of meshes (save blocking volumes/etc.) - is this allowed?

    (edit: just noticed in the other thread it says you can. Will carry on then!)


    Don't forget to sign up!


    Quote from Conrad Justin

    Hello. I would like to participate but there is very short time to get familiar with everything (new editor, new game..) so the question is: Can the deadline be postponed? like to the end of December?


    Unfortunately not. Everything has to be judged as well and done before the holidays start.

  • jameswilddev2
    • October 10, 2014 at 11:36 PM
    • #8

    Apologies; I've just read over all of the literature about the contest (Facebook, announcement article, this and the other thread) and can't see a link anywhere to sign up. Have I missed it or is creating a post signing up?

  • Castle
    • October 11, 2014 at 8:41 AM
    • #9

    god I made like 30 quake 3 maps 13-15 years ago...

  • Sprony
    • October 11, 2014 at 9:31 AM
    • #10
    Quote from jameswilddev2

    Apologies; I've just read over all of the literature about the contest (Facebook, announcement article, this and the other thread) and can't see a link anywhere to sign up. Have I missed it or is creating a post signing up?


    No, my bad. Signing up is making a post on this forum with your map name and real name plus nick. You've already done that.


    Quote from Castle

    god I made like 30 quake 3 maps 13-15 years ago...


    Time for 31 Castle and give your friend Charon a nudge. Would love to see him return one last time

  • Castle
    • October 11, 2014 at 8:43 PM
    • #11
    Quote from SpronyvanJohnson

    No, my bad. Signing up is making a post on this forum with your map name and real name plus nick. You've already done that.


    Time for 31 Castle and give your friend Charon a nudge. Would love to see him return one last time


    While I am at it ill see if I can contact MrClean too.

  • Thrik
    • October 11, 2014 at 8:56 PM
    • #12

    Give us some sugar, Castle!

  • Castle
    • October 11, 2014 at 10:14 PM
    • #13

    I cannot guarantee I will be able to do a Quake 3 map soon. I am already working 7 days a week on multiple projects and starting to see the light at the end of my sanity.

  • ESToomere
    • October 11, 2014 at 10:46 PM
    • #14
    Quote from Castle

    I cannot guarantee I will be able to do a Quake 3 map soon. I am already working 7 days a week on multiple projects and starting to see the light at the end of my sanity.

    This is kind of facinating, like, where do the abstract map names come from? For example, if you were to enter this competition, name your map "31 Castle" and win, your map would forever be "the 31" or "castle 31" or whatever the nickname. Why the name? Nobody but the few lucky know.

  • tehSandwich
    • October 12, 2014 at 8:28 AM
    • #15

    Say, are we able to release test versions of our maps? It might be useful to do so for polishing our maps.

  • Sprony
    • October 12, 2014 at 8:55 AM
    • #16
    Quote from tehSandwich

    Say, are we able to release test versions of our maps? It might be useful to do so for polishing our maps.


    Yes, nearing the last couple of weeks I'll rent a server so you all can playtest your maps.

  • jameswilddev2
    • October 12, 2014 at 11:50 AM
    • #17
    Quote from SpronyvanJohnson

    Yes, nearing the last couple of weeks I'll rent a server so you all can playtest your maps.

    Awesome, I look forward to playing some of that!

  • Z(Rus)
    • October 15, 2014 at 10:13 AM
    • #18

    can i use this textures http://css.gamebanana.com/textures/3214? i will convert and m.b. redraw some textures... original autor creators Silkroad

  • Sprony
    • October 15, 2014 at 11:26 AM
    • #19
    Quote from Z(Rus)

    can i use this textures http://css.gamebanana.com/textures/3214? i will convert and m.b. redraw some textures... original autor creators Silkroad


    I don't have an account there so I don't know if they were released for general use. You would have to ask the original author for permission. If he's cool with that then there's no problem in using these. Also make sure you are allowed to modify them and what kind of credit is required.

  • Elite
    • October 17, 2014 at 5:12 PM
    • #20

    If I want to have a soft start by doing a map before I start working on my contest entry, where do I post that? Can I just post it in the same thread as my entry or should I put that somewhere else?


    I think it would be easier (for me) to keep everything in a single thread but I don't want to accidentally break the one entry per contestant rule!

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