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de_manor (WIP name)

  • morozov
  • September 19, 2014 at 5:13 PM
  • El_Exodus
    • November 3, 2014 at 11:43 PM
    • #21

    come on, let's playtest this!

  • El Moroes
    • November 3, 2014 at 11:54 PM
    • #22
    Quote from El_Exodus

    come on, let's playtest this!


    I agree ! Can we test it now since you showed us attractive screenshots ?

  • Xanthi
    • November 4, 2014 at 1:16 AM
    • #23

    Great architecture, nice work so far.

  • Parkcityfan
    • November 4, 2014 at 8:00 AM
    • #24

    I really like San-Marino and Estate. Very Good Names. I would avoid non-english names because they are a bit of a turn-off. I honestly hate Manor btw, but that's personal preference.

  • El_Exodus
    • November 4, 2014 at 12:05 PM
    • #25

    My vote is for: Estate

  • jackophant
    • November 4, 2014 at 12:29 PM
    • #26

    I don't think the name "estate" makes sense. Personally, this cries out to me as an inner area of a castle, almost something you would find in the witcher. To me it looks more like a fortified town and would make sense named that way.


    However, San-Marino as a theme works, but calling it such is very... all encompassing. You should try and find some more history of the area and name it a smaller area, or after an element of your map, something more abstract (just not estate).


    It would be similarly as bad to call a map "London", "Spain" or "Australia". People should rightfully expect a level of realism that you promise with such a name.


    Perhaps even maybe de_marinus after the founder "Saint Marinus" of San Marino


    The name could be a little confusing as it's similar to "marina" which is generally related to water, but this is my suggestion anyway.

  • Vinneri
    • November 4, 2014 at 12:56 PM
    • #27

    I vote for de_palazzo!

  • gotcha
    • November 4, 2014 at 1:12 PM
    • #28

    Palazzo would be my choice, too.

    Estate could be mistaken for the classic map from CS1.6 (even though it was a hostage map).

  • morozov
    • November 4, 2014 at 5:31 PM
    • #29

    Thank you) I will consider the wishes of the community.

  • Drakeee
    • November 5, 2014 at 10:55 PM
    • #30

    Gorgeous map

  • morozov
    • January 2, 2015 at 7:01 PM
    • #31

    St. Mary

    [Blocked Image: https://pp.vk.me/c621930/v621930888/a080/tzCWvNpbCRs.jpg]

    Update![Blocked Image: https://pp.vk.me/c621930/v621930888/a065/WkJUvFBL0Is.jpg]

    [Blocked Image: https://pp.vk.me/c624121/v624121888/12e71/_O18Yt_RUqA.jpg]Bombplace A


    [Blocked Image: https://pp.vk.me/c621930/v621930888/a05c/Fo4Qf-4axis.jpg]

    CT spawn

    [Blocked Image: https://pp.vk.me/c624121/v624121888/12e7a/hHMv5MNyg9A.jpg]

    Sideway

    update:

    • redesign some places.
    • optimization
    • fixed some errors.

    What is to be done:

    • Optimize some parts of the map.
    • make the background.
  • SirK
    • January 3, 2015 at 2:33 AM
    • #32

    awesome!

  • morozov
    • February 8, 2015 at 3:23 PM
    • #33

    St. Mary
    In a small Italian town, near the Church of St. Mary, the Separatists decided to make the terrorist act. The FBI went to protect the temple.
    Map published!

    Quote

    http://steamcommunity.com/sharedfiles/fi…s/?id=389196152

    [Blocked Image: https://pp.vk.me/c622527/v622527888/1d031/iQBM__aj-fI.jpg][Blocked Image: https://pp.vk.me/c622527/v622527888/1d013/oWcYw_aY18g.jpg][Blocked Image: https://pp.vk.me/c622527/v622527888/1d027/Uj4BDNOsRp8.jpg][Blocked Image: https://pp.vk.me/c622527/v622527888/1d01d/4KTcsdGoVh4.jpg]

  • 8bit
    • February 8, 2015 at 7:34 PM
    • #34

    Awsome, looks like another quality map, will test asap

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