1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

THQ... Next Crytek?

  • r1ar
  • June 22, 2014 at 2:03 AM
  • r1ar
    • June 22, 2014 at 2:03 AM
    • #1

    Crytek dying? I hope it is fake!


    Quote

    Crytek In Deep Trouble – Adoption of CryEngine Not Good, Ryse Development Catastrophic I know that a lot of PC gamers hate Crytek for what it did to the Crysis series but let’s face it; this studio had a lot of potential. And when we say a lot, we mean A LOT. German videogames magazine “Gamestar” has reported that Crytek is in big trouble and that it may go bankrupt.

    According to Gamestar, the adoption of CRYENGINE is not going well and the word-of-mouth at GDC was negative. Strangely enough, CRYENGINE is currently one of the most optimized engines, so Crytek should really look into its subscription prices otherwise this amazing engine may never be used by other triple-A developers.

    Not only that, but Gamestar claims that the development of Ryse was catastrophic for the studio. Just mere months before its release, the game was severely behind and Crytek was able to complete it with additional manpower. And from what we’ve seen thus far, Ryse did not sell as good as Crytek hoped (especially for a console exclusive).

    Things are definitely not looking good for Crytek and while Avni Yerli claimed that a cash injection for the company is finally imminent (with a contract to be signed really soon), a lot of big publishers are waiting for a possible bankrupt in order to sign the talent and shop the IPs from Crytek.

    For what is worth, Wargaming is listed as a possible buyer of Crytek. If Wargaming does buys Crytek, we can kiss goodbye to all of the studio’s single-player games (as Wargaming is best known for its Free-To-Play games). In short, this may be the end of the Crytek we knew.

    But what has happened and the team is facing this major financial issues? According to Yerli, there were “dramatized rumors” from disgruntled ex-employers, something that obviously had a negative impact to Crytek’s public image. Moreover, Gamestar reported that salaries were paid late and leading employees were sending applications to other studios at home and abroad. And if that wasn’t enough, Warface was only successful in Russia and Crytek’s G-face platform was a big flop.

    In short, Crytek is currently in deep trouble and we don’t know whether the studio will be able to recover. And yes, PC gamers can now say to Crytek “We told you so, you had to keep Crysis exclusive to the PC and keep pushing the graphical boundaries.”

    So yes, today you have the right to say that you told them so. And let me conclude this article with a small tribute to Inon Zur’s amazing score for the first Crysis game!

    Display More


    http://www.dsogaming.com/news/crytek-in…nt-catastrophic

  • mjens
    • June 22, 2014 at 9:02 AM
    • #2

    Bullshit no. 1:

    "gamers hate Crytek for what it did to the Crysis series"


    What? Is that wrong that C3 was not in a jungle? :/ I hate talking like "It sucks because it's the same" and then "It sucks because it's different".


    Bullshit no. 2:

    "gamers can now say to Crytek “We told you so, you had to keep Crysis exclusive to the PC and keep pushing the graphical boundaries.”"


    C3 and Ryse did a great job with pushing the gfx boundaries, still PC platform is not a place where you can earn a lot $, it would be plain stupid to keep all the IP's on PC...


    Too bad Ryse production was so long and expensive. Spending time on different products like G-Face etc. was a flop. Looks like there was too many ideas how to spend/invest money at one time...

  • Furyo
    • June 22, 2014 at 9:13 AM
    • #3

    Nothing in the way this is written should be taken seriously.

  • Sprony
    • June 22, 2014 at 9:31 AM
    • #4

    No, this is just trolling. Especially since they claim that they should have stuck with the PC. Everybody knows, even I, that consoles is where the money's at. Even Id, a former bastion of PC gaming, turned to the consoles for Rage (maybe a bad example sales wise, but still). Carmack said:


    Quote

    We do not see the PC as the leading platform for games. That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version.


    This is clearly written by some amateur fan boys with no real grasp of whats going in the industry. However, that doesn't necessarily have to mean that there's nothing going on at Crytek. We don't have an insight in the sale numbers or production cost of the games they made and how the studio is doing overall. The comment about ex employees does make one wonder. Sure, there is such a thing as disgruntled ex employees but there's always a good reason why they are disgruntled in the first place. Most of the time, it's the companies fault. Not stating that this is the case (again, I have no insight) but diminishing it so lightly would not be wise.

  • Pampers
    • June 22, 2014 at 11:54 AM
    • #5

    [Blocked Image: http://i.imgur.com/AKpnvxq.jpg]

  • Steppenwolf
    • June 22, 2014 at 12:24 PM
    • #6

    No idea what's going on over there but just yesterday someone shared glassdoor company reviews of Crytek and i was like "damn that reads like Grin shortly before implosion!"

    Hope everyone on mapcore will be ok!

  • Taylor Swift
    • June 22, 2014 at 1:40 PM
    • #7

    haha i loved crysis series.

  • Warby
    • June 22, 2014 at 7:01 PM
    • #8

    why is everyone shitting on crysis 2?! i kinda liked it


    ... however with the amount of staff that crytek has they better have a massive hit every year and i think it has been a while ... so .... ....

  • FMPONE
    • June 22, 2014 at 7:05 PM
    • #9
    Quote from r1ar

    And yes, PC gamers can now say to Crytek “We told you so, you had to keep Crysis exclusive to the PC and keep pushing the graphical boundaries.”


    To be fair, that does sound like a good idea. It's what brought them to the dance, as it were.


    Hope everything is well with Crytek. A shit load of Mapcore folks over there.

  • Thrik
    • June 22, 2014 at 7:42 PM
    • #10

    It seems like Crytek really needs a killer franchise. A glance at Wikipedia indicates that the company has eight(!) studios and has been around for 15 years, yet I can only think of two games that were legitimately awesome and really made the industry pay attention: Far Cry (2004) and Crysis (2007). While one of those has had Crytek-developed sequels, they didn't seem to resonate with people nearly as much as the original.


    I'm not sure what Crytek is missing, all the ingredients for amazing games are there. How was Ryse not absolutely spectacular? Is there a void of people who truly get writing and gameplay within Crytek or what? Being technically accomplished is great, but perhaps the mists of time have caused some to forget that it wasn't actually the graphics that made Far Cry and Crysis as successful as they were — it was the excitingly open-ended gameplay and excellent mechanics, combined with an unusual and immersive setting.


    While I hate to speculate in this way about something that could affect a number of people who I care about, it does seem to me like Crytek is rapidly approaching the point where a correction is needed. The company is disproportionately big compared to the hits it's releasing (or not), so unless some big engine deal is made with a major developer/publisher or a seriously intense game comes out it's hard to see how Crytek can avoid shedding some of its studios and/or staff.

  • cashed
    • June 22, 2014 at 8:05 PM
    • #11

    A while back Crytek announced it was moving towards F2P but still sneaked AAA titles out which I guess was weird.


    http://ca.ign.com/articles/2013/…thin-five-years


    I don't think Warface is doing as well as expected, but it still shouldn't mean an end for Crytek. The next Homefront looks great. Hopefully they can recover if they are in fact in a slump.

  • Pampers
    • June 22, 2014 at 8:40 PM
    • #12

    what is g-face?

  • SuperDuperYeah
    • June 22, 2014 at 9:01 PM
    • #13
    Quote from cashed

    A while back Crytek announced it was moving towards F2P but still sneaked AAA titles out which I guess was weird.


    http://ca.ign.com/articles/2013/…thin-five-years


    I don't think Warface is doing as well as expected, but it still shouldn't mean an end for Crytek. The next Homefront looks great. Hopefully they can recover if they are in fact in a slump.


    Yeah the next homefront looks purty impressive. I'll be getting it fo sure. Hearing that (Crytek stuff) I'm feeling like we're in some sort of "transition period". Like everything feels a bit up in the air and I'm anticipating something... Maybe the feeling comes from how the industry is evolving so freaking fast ? Hearing about Crytek not going so well makes me feel all weird and shit.

  • blackdog
    • June 22, 2014 at 11:05 PM
    • #14
    Quote from seir

    still PC platform is not a place where you can earn a lot $, it would be plain stupid to keep all the IP's on PC...

    Tell that to Valve. Or Blizzard.

    No that it's true, but I think it depends on what you aim to achieve... I think that everybody is thinking that Crytek expanded too much, with too many studios, for the games it was putting out.

    And the idea of G-Face? Come on...

    But I hope these are exagerated rumors, I like Crytek

  • DrywallDreams
    • June 22, 2014 at 11:17 PM
    • #15
    Quote from Pampers

    what is g-face?

    Crytek's F2P game service. It's not so bad, but it's just nothing new.


    All the people talking about going PC only: C'mon, they have Crytek UK, they did Timesplitters, the best console FPS ever (though I don't know how many free radical guys are still there). I bet if Crytek doubled down on consoles it could probably also turn out well. Either way, it would be a huge shame if Crytek were to go under, hope it doesn't come to that.

  • cashed
    • June 23, 2014 at 1:42 AM
    • #16

    Warface is still in BETA I think. Which is also weird, I work on Warframe (F2P) hehe


    blackdog Valve and Blizzard are different beasts. Valve has steam as a major revenue stream. And they both release on console. Why is Blizzard porting D3? not for tech reasons only that's for sure.

  • DrywallDreams
    • June 23, 2014 at 2:45 AM
    • #17
    Quote from Pericolos0

    How is warface actually doing? Is there anything more to it than being a generic COD clone? It just doesn't seem to be getting any media coverage at all. I remember wanting to try it out a while ago, but could never get g-face working...


    Also they need to come up with better names for their products. warface and gface just sound silly

    I played the beta for about 5 minutes, it feels like every other F2P shooter out there. Super laggy, movement seemed to be server side entirely, and the only map I played was a "Well, we have a cargo crate model, so let's make a map of it" map.

  • Erratic
    • June 23, 2014 at 5:05 AM
    • #18
    Quote from Marcem

    I played the beta for about 5 minutes, it feels like every other F2P shooter out there. Super laggy, movement seemed to be server side entirely, and the only map I played was a "Well, we have a cargo crate model, so let's make a map of it" map.


    but those are the best maps

  • PaulH
    • June 23, 2014 at 7:43 AM
    • #19

    Warfare is actually super popular in China, which is the first market it was introduced to. It's apparantly more profitable so far than all the Crysis games put together

  • Mazy
    • June 23, 2014 at 12:44 PM
    • #20

    How Crytek has managed to stay in business for this long seems like something of a mystery to me. With so many subsidiaries and sales of boxed copies that, from where I'm sitting, only seem at best to be slightly above break even, then it seems pretty weird that they've been able to stay in business for this long. Sure there's also some engine licensing here and there and something like Warface that's started to gain some success, but I find it surprising that this can keep that entire company running.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™