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de_anselm

  • Chu
  • June 9, 2014 at 1:21 AM
  • Chu
    • June 9, 2014 at 1:21 AM
    • #1

    Created for the CEVO/Gamebanana CS:GO Mapping Contest


    -----


    After 3 months in the makes, I present

    de_anselm

    (or just Anselm for short)


    GameBanana

    Steam Workshop



    [Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e09ce6f27.jpg][Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e09aa4ddb.jpg][Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e09fda91c.jpg][Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e0a126bd8.jpg][Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e0a267914.jpg][Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e0a3b6f72.jpg][Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e0a4b888f.jpg]

    [Blocked Image: http://files.gamebanana.com/img/ss/maps/5394e0a791316.jpg]

  • ZZZ
    • June 9, 2014 at 7:10 PM
    • #2

    It's so empty, flat, boxed.

  • Sprony
    • June 10, 2014 at 6:15 AM
    • #3

    Yeah man, it needs a lot of work in the detailing department. This looks more like alpha footage. Play with height differences in your walls. Add windows, airco's, ladders, lights, roofs, etc. Make it look more like an actual environment. Take a look in the WIP thread here for some good references. Also, the textures on the mountains are all warped. I would look into that too.

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