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Block bullets texture doesnt block bullets in hammer editor

  • Mapham
  • June 6, 2014 at 6:46 PM
  • Mapham
    • June 6, 2014 at 6:46 PM
    • #1

    I have tried that texture with different brush widths, but still bullets go through.

  • leplubodeslapin
    • June 6, 2014 at 10:00 PM
    • #2

    Ok. Good luck then !

  • Puddy
    • June 6, 2014 at 11:15 PM
    • #3

    [Blocked Image: http://cdn.hark.com/images/000/006/085/6085/original.0]

  • JeanPaul
    • June 6, 2014 at 11:56 PM
    • #4

    Tie it to a func_detail?

  • Squad
    • June 7, 2014 at 12:28 AM
    • #5

    Make sure to cover all sides of the brush with the Block Bullets tool texture.

  • FMPONE
    • June 7, 2014 at 3:06 AM
    • #6

  • will2k
    • June 8, 2014 at 9:00 PM
    • #7

    keeping the brush as a world brush won't block bullets; it will also severely affect your visleaves as "blockbullets" texture does cut visleaves when applied to a regular world brush.


    You need to turn your brush (fully textured in toolsblockbullets) into a func_brush and set the solidity to "always solid". Make sure the thickness of your brush is no less than 4 units otherwise the brush becomes spammable like any other thin brush/wall in Source engine. Ideally, it should be between 4 and 8 units depending on where you are placing it.


    Lastly, a friendly advice without trying to sound like an elitist: it's great you're trying to learn and advance your skills and everyone encourages you to pursue more but frankly, most of your questions are easy searches that do not require a new thread on their own. Read as many tutorials as you can then search Google, mapcore, interlopers, Gamebanana, steamcommunity for similar past threads/topics and finally do a lot of trial/error experimentation in your editor. If after all these, you still can't find an answer, then resort to starting a new help thread.


    Hope this helps and good luck in your endeavours.

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