Brutal work, looks amazing ![]()
What I'm Working On
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Honestly, looks very noisy and overly detailed at player level.
Can't comment on the layout as I haven't played it, but material wise, it looks noisy. Guess it depends on the team skins you pick.
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/pimped under WIP

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Thank you for all the feedback! Love ❤️
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It looks amazing, i know you don't like deadlines or set times. But how soon can we get a public beta?

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Love it! Clearly an eyegasm right there.
Definetly looking forward to public beta

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This is a masterpiece, definitely your greatest work yet
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Look closer at picture #8...
H U R G
THEY'RE BACK!
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Don't know why but it feels like the map doesn't looks as cold as it should, maybe it's because the sky is too bright, idk, but i'm pretty sure you could make it looks even more terrific if it felt colder.
Quote from TehWakko7 minutes ago, TehWakko said: Look closer at picture #8...
H U R G
THEY'RE BACK!
He never left, HURG is stronger than ever

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Quote from RaVaGe
1 hour ago, RaVaGe said: Don't know why but it feels like the map doesn't looks as cold as it should, maybe it's because the sky is too bright, idk, but i'm pretty sure you could make it looks even more terrific if it felt colder.
He never left, HURG is stronger than ever

I guess the sky isn't finished yet, because currently it's just an homogeneous blue. It should be whiter on the horizon.
Instead of this :
Something a bit like this :
[Blocked Image: http://i.imgur.com/3lCGFlt.jpg]
Plus some more fog could help but i doubt fmpone will consider it, players are strongly against it usualy.
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Most people asked for the sky to be darker, so that's what I'll do
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@FMPONE Since you are good with Face IT you should try to talk with them and ask them if they can add it to their map pool when you release it.
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Was thinking more about something like that.
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Quote from RaVaGe
11 minutes ago, RaVaGe said: [i[Blocked Image: https://gry0va.bn1301.livefilestore.com/y4mfc__EWKOUPwT6PJKFsIV2MB9Doewsb6hlpt8ceCpVCVilOhkPagOepGaW4o77kcrM8ENyc5rqwKRDcRgYEIVygGtDxyn4hJlJjcnav2C4O7B_MLQ48jLYvo746Naf7F8cE_oMuSewdLKJII6kQdLggVP-EnNO2ZPQWOvDQeLme3WoYyJXWhgofooF2APLJ7ifWyLeEQw3_EUUow2vzO0Qg/4.thumb.jpg.398afaf2fd072905c394a75376e5cbd0.jpg?psid=1]
Was thinking more about something like that.
That would actually be a massive visual improvement! Though, it would be best if the interior retained the original green hue.
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Quote from Ringel
6 hours ago, Ringel said: This looks amazing! Really fascinating!

How do you made those rocks, mountains and the icewall beside the submarine? Are they all models or displacements?
Models

Also, the idea would be that the sky will be darker than it is now, not that it's dark already.
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The thing I'm actually most amazed of, is the ice cave texture. How did you achieve that? It looks like it's kind of translucent. It'd be interesting to see some material/texture magic of it.
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Quote from El_Exodus
2 hours ago, El_Exodus said: The thing I'm actually most amazed of, is the ice cave texture. How did you achieve that? It looks like it's kind of translucent. It'd be interesting to see some material/texture magic of it.
That's nice thank you! It's nothing fancy, just careful observation of real ice caves, normals, cubemap, alpha. The sculpting and shapes being accurate is probably the big thing.
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