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What I'm Working On

  • FMPONE
  • June 5, 2014 at 12:49 PM
  • FMPONE
    • January 29, 2015 at 5:46 PM
    • #201
    Quote from _a2

    when you begin your layouts do you start with mid first? the feelings you capture with your maps is quite unique, can't wait to see this in game


    On this map I did start with mid. I desperately wanted to get a great feeling mid, and I think I was able to do that.

  • Radix
    • January 29, 2015 at 5:57 PM
    • #202

    Looks pretty nice so far!


    But what happened to the other map you were working on (de_grace)?

    Discontinued/paused/nearly finished?

  • FMPONE
    • January 29, 2015 at 5:59 PM
    • #203
    Quote from Raidix

    Looks pretty nice so far!


    But what happened to the other map you were working on (de_grace)?

    Discontinued/paused/nearly finished?


    2 problems with Grace, not a good enough layout (lessons learned) and it relied a lot on post-processing (players disliked it).


    As time goes on and I make so many mistakes, I think I can only be left with a strong finale.


    Quote from El_Exodus

    Are you telling us, that you'll quit CS:GO mapping after Santorini?


    One of the things I'm also working on, is not thinking about life after Santorini, until Santorini is done

  • El_Exodus
    • January 29, 2015 at 6:25 PM
    • #204
    Quote from FMPONE

    As time goes on and I make so many mistakes, I think I can only be left with a strong finale.

    Are you telling us, that you'll quit CS:GO mapping after Santorini?

  • PogoP
    • January 29, 2015 at 6:58 PM
    • #205

    Woah you just quoted El Exodus before he'd even made his post! Amazing! You're like a god!

  • phantazm11
    • January 30, 2015 at 1:02 AM
    • #206

    http://www.pcgamer.com/veteran-counte…tails-new-work/


    Nice work and awesome lighting!

  • FMPONE
    • January 30, 2015 at 1:10 AM
    • #207
    Quote from phantazm11

    http://www.pcgamer.com/veteran-counte…tails-new-work/


    Nice work and awesome lighting!


    thanks.. wow I'm lucky :/ ... haha

  • holiestcows
    • January 30, 2015 at 1:14 AM
    • #208

    what a PCGamer mention again!? You magical beautiful man you.

  • SpartanS240
    • February 5, 2015 at 11:30 PM
    • #209
    Quote from Vinneri

    This topic needs new name -2015 Also are you aware of little balance idea that /r/globaloffensive made to de_cache? http://www.reddit.com/r/GlobalOffens…e_less_ctsided/

    The thing is, would this make it less CT sided, or completely T sided. Because when it comes to Cache, it should stay a CT sided map, in my opinion. Although I'm not so sure how this will change it too much, unless it makes this cite able for Ts to walk onto. There are other maps that are already closer to 50/50 and should be adjusted if the community really wants a T sided map. I personally am fine with the maps being CT sided. However, I would like to see a brand new T sided map made.

  • Lynxx
    • February 6, 2015 at 3:01 PM
    • #210
    Quote from SpartanS240

    The thing is, would this make it less CT sided, or completely T sided. Because when it comes to Cache, it should stay a CT sided map, in my opinion. Although I'm not so sure how this will change it too much, unless it makes this cite able for Ts to walk onto. There are other maps that are already closer to 50/50 and should be adjusted if the community really wants a T sided map. I personally am fine with the maps being CT sided. However, I would like to see a brand new T sided map made.

    All the changes I'd like to see on Cache is a bigger entrance to B from the T side, as people in heaven have quite a big advantage, it's kind of like mini in Nuke but less powerful

  • Vinneri
    • February 6, 2015 at 4:07 PM
    • #211
    Quote from SpartanS240

    The thing is, would this make it less CT sided, or completely T sided. Because when it comes to Cache, it should stay a CT sided map, in my opinion. Although I'm not so sure how this will change it too much, unless it makes this cite able for Ts to walk onto. There are other maps that are already closer to 50/50 and should be adjusted if the community really wants a T sided map. I personally am fine with the maps being CT sided. However, I would like to see a brand new T sided map made.

    What I personally think is that from spectator view maps being 50/50 balanced is the best. When we watch games best thing is that you really don't know which side has advantage. Round are so much more intense when you really cannot favor any side. For example I don't like Nuke, because usually CT's win most of the rounds. It's suprising if T's win a round, but it doesn't make every round intense to watch when you know CT's have advantage all the time. I don't want maps to be either T or CT favored, but if they are, I would suggest T sided, why? Because from spectator view I like to see more retake situations that chokepoint massacres made by CT's.

  • Vaya
    • February 6, 2015 at 4:41 PM
    • #212

    CTs need a slight advantage. It's normally 2 CTs vs 5 Ts on site takes so the design needs to favour the CT side so not every take is successful.

  • Vaya
    • February 10, 2015 at 8:51 AM
    • #213

    http://www.reddit.com/r/GlobalOffens…s_for_de_cache/


    2 + 3 are good suggestions

  • Vinneri
    • February 10, 2015 at 11:21 AM
    • #214
    Quote from Vaya

    http://www.reddit.com/r/GlobalOffens…s_for_de_cache/


    2 + 3 are good suggestions


    That forklift could have doors, like this one? [Blocked Image: http://www.usedforkliftsphoenix.org/uploads/7/2/0/8/7208448/___________________8199862_orig.jpg]

  • Lynxx
    • February 10, 2015 at 2:49 PM
    • #215
    Quote from Vinneri

    That forklift could have doors, like this one? [Blocked Image: http://www.usedforkliftsphoenix.org/uploads/7/2/0/8/7208448/___________________8199862_orig.jpg]

    those are some clean windows then, because I can't see them

  • clankill3r
    • February 10, 2015 at 10:32 PM
    • #216

    If you can't see those windows you might want to consider a doctor

  • 2d-chris
    • February 10, 2015 at 10:52 PM
    • #217

    or Linux

  • jowino44
    • February 13, 2015 at 3:00 AM
    • #218

    It's nice to see a map where my family is from. my favorite area in the world.

  • Vaya
    • February 22, 2015 at 9:37 AM
    • #219

    http://www.twitch.tv/angercss/v/3818493?t=2h47m58s


  • FMPONE
    • February 22, 2015 at 10:15 AM
    • #220
    Quote from Vaya

    http://www.twitch.tv/angercss/v/3818493?t=2h47m58s



    I've posted the Santorini greybox to the workshop (http://steamcommunity.com/sharedfiles/fi…s/?id=396996750), if people would like to run around it in a convenient way. Then you can give feedback in this new Steam group


    http://steamcommunity.com/groups/FMPmaptesters

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