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NEW Unreal Tournament!!!

  • FMPONE
  • May 3, 2014 at 12:24 AM
  • FMPONE
    • May 3, 2014 at 12:24 AM
    • #1

    http://www.pcgamer.com/2014/05/02/epi…ament-on-may-8/


    One of the most Epic (excuse my pun) franchises of all time, returning.

  • -HP-
    • May 3, 2014 at 12:43 AM
    • #2

    woa, what?

  • DrywallDreams
    • May 3, 2014 at 1:11 AM
    • #3

    Cautiously optimistic about this

  • JeanPaul
    • May 3, 2014 at 1:24 AM
    • #4

    FUCK YES!


    I really miss unreal

  • -HP-
    • May 3, 2014 at 2:06 AM
    • #5

    What about a new Quake?


    id, get on it! lol

  • dux
    • May 3, 2014 at 2:29 AM
    • #6

    Probably end up being a shoddy console port. The last UT was a real downer for me.

  • Sprony
    • May 3, 2014 at 10:14 AM
    • #7

    That's weird because they recently said they were not returning to their old franchises and were exclusively working on new IP's like Fortnite. This will probably be an HD make over, a mobile game or something similar.

  • Mazy
    • May 3, 2014 at 10:43 AM
    • #8

    Yiir~~really want this to be new proper UT, but it's probably just UT3 free in a browser or something like that :G


    And yeah, I remember someone from Epic saying that they weren't working on anything Unreal related at the moment, but if they're being coy about it then they might have one of their studios working on it instead (People Can Fly/Epic Poland, Chair maybe).


    Yes, cautiously optimistic is the way to go~

  • Sprony
    • May 3, 2014 at 11:27 AM
    • #9

    I would prefer a game like UT 2004 which for me is still the best. I didn't like UT3.

  • Sigma
    • May 3, 2014 at 2:34 PM
    • #10

    The way the tweet reads... perhaps Epic is going to do something similar to Steam Workshop for UT. It makes business sense -- especially with the lower price point now for the engine. Capture the User generated content and micro-transactions with a portion going towards Epic while inspiring more people to subscribe to UE4 engine.

  • 2d-chris
    • May 3, 2014 at 2:44 PM
    • #11

    would love something like original UT, less focus on having a story and have it being believable, just go balls out with awesome locations, weapons and keep the visual style a bit cleaner.

  • blackdog
    • May 3, 2014 at 3:33 PM
    • #12

    The article mentions the dev community, so I'd speculate they're gonna build up the core game and make it easily expandable. Whether through steam or a proprietary platform will be interesting to be seen.

    Maybe they're building something in-between Steam's Workshop and Unity's asset marketplace?

  • Castle
    • May 3, 2014 at 6:12 PM
    • #13

    I want to make maps for this. Seriously, I hope they follow the standard formula of providing a strong mod community and really take advantage of UE4 capabiliti..... What I minute, this is likely going to be a free download off the UE4 market place isn't it?


    Well regardless, the fast paced arena shooter market is suffering right now and it needs something new. And if something like this does come out in the near future I want to design something for it.

  • FrieChamp
    • May 3, 2014 at 6:24 PM
    • #14

    This could potentially be great news!

  • ShockaPop
    • May 3, 2014 at 9:21 PM
    • #15

    I seriously hope for some "next-gen" hardcore FPS game from this! Something that looks great but isn't cluttered with details.

  • Sprony
    • May 3, 2014 at 10:18 PM
    • #16

    You all know I'm old school. I still play Quake. Hell, I still play Doom. I love UT/Quake 3. I would throw money at it like the government does with banks that fuck up. Having said that, do you still think that there's a viable market for that kind of game? Other attempts to bring them back have failed. Serious question.

  • 2d-chris
    • May 3, 2014 at 10:41 PM
    • #17

    I think if you treat is as a niche - meaning don't invest insane AAA money into it, yes it could work. If any game can bring it back UT can, at least people will be willing to give it a chance. If you don't spend money on too much story shizzle, cinematic, facial rigs and all that stuff UT can be quite cheap to make relatively speaking, it's all about how much fluff you add, costs can go insane.

  • Sprony
    • May 3, 2014 at 10:44 PM
    • #18
    Quote from 2d-chris

    I think if you treat is as a niche - meaning don't invest insane AAA money into it, yes it could work. If any game can bring it back UT can, at least people will be willing to give it a chance. If you don't spend money on too much story shizzle, cinematic, facial rigs and all that stuff UT can be quite cheap to make relatively speaking, it's all about how much fluff you add, costs can go insane.


    Yeah, you put it very eloquently on the previous page. I'm with you all the way. Forget about a story. I never liked the vehicles either. Just give me some original guns, solid maps, ultra kills and I'm good to go.

  • Castle
    • May 4, 2014 at 6:52 AM
    • #19
    Quote from SpronyvanJohnson

    You all know I'm old school. I still play Quake. Hell, I still play Doom. I love UT/Quake 3. I would throw money at it like the government does with banks that fuck up. Having said that, do you still think that there's a viable market for that kind of game? Other attempts to bring them back have failed. Serious question.


    When I was working at Nerve I headed up the design of a new arena shooter based on everything we have learned from UT and Quake 3 in a highly competitive light. We tried so hard to get funding for the project and nobody would bite. Hence my unemployed status as of late. However with all of that said I know in my gut it can work and I know how to do it too. If Counter strike and Team Fortress 2 can survive all these years damn it I know a well executed arena shooter can too. Especially one powered by UE4.

  • DrywallDreams
    • May 4, 2014 at 6:18 PM
    • #20
    Quote from Castle

    When I was working at Nerve I headed up the design of a new arena shooter based on everything we have learned from UT and Quake 3 in a highly competitive light. We tried so hard to get funding for the project and nobody would bite. Hence my unemployed status as of late. However with all of that said I know in my gut it can work and I know how to do it too. If Counter strike and Team Fortress 2 can survive all these years damn it I know a well executed arena shooter can too. Especially one powered by UE4.

    I think being on UE4 isn't much of a blessing for a highly competitive shooter. CSGO and TF2 are really good as competitive games because of Source's lack of any input lag and low minimum requirements. UE, in my experience, tends to focus on cool looking stuff with tons of expensive effects. So long as Epic keeps input lag to a minimum, it should be a good time.

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