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New Gears Of War

  • TheOnlyDoubleF
  • February 22, 2014 at 2:24 PM
  • TheOnlyDoubleF
    • February 22, 2014 at 2:24 PM
    • #1

    Is someone working at Black Tusk Studio ?


    What is Epic working on now ?


    http://www.gamrreview.com/news/91046/nex…ll-in-planning/

  • blackdog
    • February 22, 2014 at 3:01 PM
    • #2

    Epic has announced Fortnight that i can remember, dunno if there's an "unannounced project" or they are keeping it more quiet.

  • SuperDuperYeah
    • June 16, 2015 at 4:00 AM
    • #3

    Sooooo... what did you guys think {Gears 4} ? Went to have lunch downtown Vancouver. Was pretty fun to hear dev conversation in the street about it.

  • FrieChamp
    • June 16, 2015 at 8:36 AM
    • #4

    Environment looks good, but I'm not really fond of the creature design.

    https://gearsofwar.com/de-de/gears-of-war-4

  • Sprony
    • June 16, 2015 at 9:58 AM
    • #5

    After part 3 I'm done with Gears. I watched this but it just doesn't excite me anymore. Maybe I'm turning into @dux!

  • dux
    • June 16, 2015 at 1:57 PM
    • #6

    Let's demo a game where it is night so you can't see FUCK ALL

  • blackdog
    • June 16, 2015 at 6:34 PM
    • #7

    Darkness aside, graphics don't look so impressive, which for a flagship title is not very promising to start.

    I think Gears was incredibly fun, but I'm still bitter cos I was never able to finish the first one on PC, due to the fucking GFWL that lost my saves three times before my computer died.
    It's a shame because at least in MP I had a very good time, I was motivated to learn UE at the time to make some maps, but MS never nourished the game on Windows :(

  • Sprony
    • August 12, 2015 at 5:10 PM
    • #8

    This was a long but very interesting read about the remaster and the franchise in general. Highly recommended.

  • blackdog
    • August 13, 2015 at 1:53 PM
    • #9

    "It’s clear that this Vancouver-based studio is a key part of the Xbox platform — Gears of War’s heavy presence in Microsoft’s recent E3 press conference says as much"

    I wouldn't describe "heavy presence" when we only saw a (bad) gameplay section... I'll read the rest later.

  • Sprony
    • August 18, 2016 at 11:18 AM
    • #10

    I played the game for about 20 minutes. It looks gorgeous, it plays very fluently and it's really a Gears game. But, that was also the problem. Because after about 5 minutes the novelty wears off and it feels like more of the same. This doesn't matter for new players but those that have been there since start, might find it repetitive pretty quickly.

  • blackdog
    • August 18, 2016 at 7:42 PM
    • #11

    From what I've seen looks beautiful but the only-at-night setting think is boring.

    Also the new characters seem quite bland.

    I definitely feel like playing a game like Gears, I mean I need something violent and without need of brainpower; I would rather pick up the remasters since I never finished the first.

  • Alf-Life
    • August 26, 2016 at 6:50 AM
    • #12

    Did you play at GamesCom, Sprony?

    I'm hoping people will be pleasantly surprised by the game. Watching videos of someone play it's easy to be "yep, looks like Gears" but I'm hoping when people get their hands on it they remember just how fluid and fun Gears core gameplay is. Epic did a really amazing job and I think it's still best-in-class even now when I play other more contemporary 3rd Person Shooters.

  • Vilham
    • August 26, 2016 at 10:45 AM
    • #13

    I still need to play some of the campaign, only played the multiplayer stuff so far. Its good stuff so far though.

  • blackdog
    • August 26, 2016 at 10:55 AM
    • #14

    I wish they would release the SDK like for the first one

  • Sprony
    • August 28, 2016 at 9:51 AM
    • #15
    Quote from Alf-Life

    On 26-8-2016 at 7:50 AM, Alf-Life said: Did you play at GamesCom, Sprony?

    I'm hoping people will be pleasantly surprised by the game. Watching videos of someone play it's easy to be "yep, looks like Gears" but I'm hoping when people get their hands on it they remember just how fluid and fun Gears core gameplay is. Epic did a really amazing job and I think it's still best-in-class even now when I play other more contemporary 3rd Person Shooters.

    Yes, I played it at Gamescom (private session). Like I said, it's pure Gears gameplay.

  • blackdog
    • August 28, 2016 at 11:07 AM
    • #16

    Don't you find it showing the signs of time? Watching some gameplay I was thinking "it feels a bit clunky all this pressing A for cover, in the era of soft cover systems". Also shooting didn't feel as smooth as it could be.

    In other words, you can see it's the same old Gears, which implicitly has good and bad aspects(?).

  • Sprony
    • August 28, 2016 at 1:32 PM
    • #17
    Quote from blackdog

    2 hours ago, blackdog said: Don't you find it showing the signs of time? Watching some gameplay I was thinking "it feels a bit clunky all this pressing A for cover, in the era of soft cover systems". Also shooting didn't feel as smooth as it could be.

    In other words, you can see it's the same old Gears, which implicitly has good and bad aspects(?).

    Nah, it's smooth as butter. No critique there.

  • blackdog
    • August 28, 2016 at 5:53 PM
    • #18

    What I mean is that it's doesn't look quick as it can be… should try hands on though

  • BJA
    • October 6, 2016 at 5:52 PM
    • #19

    http://www.gameinformer.com/games/gears_of…rn-to-form.aspx Happy to see it turned out to be a great game! congrats to everyone who worked on it.

  • Alf-Life
    • October 7, 2016 at 4:47 AM
    • #20

    Not much work got done today :) everyone was gathered around watching someone Twitch-stream play on Insane! :)

    Will be interesting to see how the other big games coming over the next couple of months do, but overall very happy with the reviews, think they have mostly been fair! It's a pretty hefty package! (That's what she said?) :)

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