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Irrational Games shuts down

  • Sentura
  • February 18, 2014 at 5:53 PM
  • Sentura
    • February 18, 2014 at 5:53 PM
    • #1

    RIP


    Quote

    Irrational Games, the studio that makes BioShock, is shutting down.

    Studio lead Ken Levine announced the news on the Irrational Games website today, noting that he'll be starting "a smaller, more entrepreneurial endeavor at Take-Two" and laying off all but 15 people.

    http://kotaku.com/bioshock-studi…-all-1525186316

    http://irrationalgames.com/

  • Skacky
    • February 18, 2014 at 6:02 PM
    • #2

    Sad. I didn't really enjoy Bioshock Infinite but, damn, irrational made some crazy good games. System Shock 2 with the legendary Looking Glass, SWAT 4, which is still as of today the best tactical shooter ever made, and of course their most famous game, Bioshock.

  • Psy
    • February 18, 2014 at 6:08 PM
    • #3

    Aww, man. That's sad news.

  • knj
    • February 18, 2014 at 6:10 PM
    • #4

    sad

  • Sjonsson
    • February 18, 2014 at 6:15 PM
    • #5

    I can't help but to think that there is an underlying reason why they are shutting down that isn't presented. I haven't heard of many studios shutting down like this when they're so successful, they were such a great studio! :<

    RIP, we will remember the titans!

  • Thrik
    • February 18, 2014 at 6:26 PM
    • #6

    Erm, wow? Didn't see that coming...

  • dux
    • February 18, 2014 at 6:36 PM
    • #7

    God damnit, Ken. Was Infinite's development just too much to chew on, then?

    [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2013/06/furious.gif]

  • Alf-Life
    • February 18, 2014 at 6:37 PM
    • #8

  • Mazy
    • February 18, 2014 at 6:50 PM
    • #9

    Holy shit, that's awful D:

  • Vilham
    • February 18, 2014 at 7:09 PM
    • #10

    There has to be some 2k involvement here, how he has spun this is incredibly bad for him. It makes him look like a huge selfish asshole (maybe the case, but I suspect something else is going on here).

  • Jord
    • February 18, 2014 at 7:25 PM
    • #11

    Jesus what the hell?!


    There has to be more going on. Why wouldn't he just walk away and let someone else run it?


    Do we have any members still working there?

  • Puddy
    • February 18, 2014 at 7:42 PM
    • #12
    Quote from Jord

    There has to be more going on. Why wouldn't he just walk away and let someone else run it?


    Thought the same thing.

  • marks
    • February 18, 2014 at 7:47 PM
    • #13

    Seems like quite an ... irrational move?

  • Sjonsson
    • February 18, 2014 at 7:49 PM
    • #14
    Quote from Jord

    Do we have any members still working there?


    I remember seeing Infinite in someones portfolio, the name won't pop up though.

  • KoKo5oVaR
    • February 18, 2014 at 7:52 PM
    • #15

    That sucks vivi was there no ? did you found something else mate ?

  • Sprony
    • February 18, 2014 at 7:52 PM
    • #16

    Why? They made good commercially successful games. I don't get it :S

  • KoKo5oVaR
    • February 18, 2014 at 7:55 PM
    • #17
    Quote from SpronyvanJohnson

    Why? They made good commercially successful games. I don't get it :S


    Depends how much bioshock infinite costed to develop, and if what seems like a good commercial success didn't make enough benefits.

  • -HP-
    • February 18, 2014 at 7:58 PM
    • #18
    Quote from SpronyvanJohnson

    Why? They made good commercially successful games. I don't get it :S


    The game didn't brake even, it's the only logic explanation I think.

  • Sprony
    • February 18, 2014 at 8:00 PM
    • #19

    With supposedly 3.34 million copies sold? Damn, where is this industry going to?

  • knj
    • February 18, 2014 at 8:06 PM
    • #20

    We are reaching that max peak, we will se more and more "samller" shorter games

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