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Ultra Street Fighter IV

  • Sentura
  • December 18, 2013 at 10:31 PM
  • Sentura
    • December 18, 2013 at 10:31 PM
    • #1

    Decided to make a thread to herald this glorious game.


    But not really, I just wanted to keep the other thread clean and talk combos n shiz for AE until Ultra comes out...


    Anyone? Oh and here's a trailer for Ultra:


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    ]youtube.com/watch?v=d__QncYv3VU


    (I have no idea why the link won't embed)

  • KoKo5oVaR
    • December 18, 2013 at 10:36 PM
    • #2

    Is it called ULTRA because there's more ultras ? I'm stuck on street fighter 2 because of these

  • Sentura
    • December 18, 2013 at 11:01 PM
    • #3

    Still the same amount of ultras. But yeah, execution in this game is tough as nails. I only recently started being able to do some of the more advanced stuff... It takes a lot of practice and I don't envy the guys who do this for a living. On the other hand, pulling off successful combos is a great adrenalin rush. But even if you don't feel like playing the game, you can always check out matches and stuff. For me it's almost more fun to watch than to play given my skill level, you might like it as well:


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    ]
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  • Taylor
    • December 19, 2013 at 12:55 AM
    • #4

    If you remove the link from the url it should embed. Maybe the Ultra posts in Now Playing could be brought over into this one?

    Execution in this game is really... weird. They did lots of things to make it accessible like auto-correct, reversal windows and the most relaxed motion inputs you could have, but then it has massive amounts of 1-frame links, arcane option selects and double motions with triple button inputs.

  • Sentura
    • December 19, 2013 at 1:46 AM
    • #5

    Yeah I'd appreciate getting all the Ultra posts over here mods plx.


    About execution: I found that using the auto correcting options left me at a disadvantage for later when trying for flawless execution. I went from using the DP shortcut of df df to the standard f d df just to get 100% execution. I just taught myself to do clean input FADC Ultras after a long time of trying, and I'm currently trying out some monster of a combo just to see how far I can take the execution (Evil Ryu: cr.lp > cl.mp > m.axekick > cr.mp > l.tatsu > either h.dp End or l.dp FADC Ultra 1).

    If anyone's interested in learning, there's like a 5 hour in-depth tutorial for all the things to think about in SFIV. It's crazy difficult to learn, but it's interesting.

  • marks
    • December 19, 2013 at 2:43 AM
    • #6

    Man, if you think that's hard you should try some of Akuma's links (like cr.lp > st.hp > hadoken > FADC > cr.mp > st.hp > EX tatsu > hp.shoryu). It's pretty frustrating missing 1f'ers but I like that, I like that the game is hard to play. Totally agree that some of the input shortcuts and stuff are a little weird though... at least we get priority linking!


    I picked up AE about a year ago, really good fun one of the very few games I actually spend time playing these days!


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  • PogoP
    • December 19, 2013 at 9:51 AM
    • #7

    At the end of the day it all comes down to button mashing.

  • Sentura
    • December 19, 2013 at 2:02 PM
    • #8

    Yeah it's super frustrating but damn it feels good when you hit them.... especially if you got spectators. BTW I think the difficulty from the Evil Ryu one stems from just the different rhythms in the linking. It's like high level guitar hero

  • Taylor
    • December 19, 2013 at 3:07 PM
    • #9

    Yeah, I guess the 1-frame links are really 2-frames if you can p-link, except on lights unless you modified your stick. For execution I like Akuma, Evil Ryu and Sakura in this because their combos are visually pretty cool. Learning needlessly awkward links to do extra normals and sweeps is kind of meh, especially if screwing them up is a mashed 3f DP in the face and 50%.

  • marks
    • December 19, 2013 at 10:26 PM
    • #10

    If you guys play steam, my nick is marksftw

  • AlexM
    • December 20, 2013 at 12:39 AM
    • #11
    Quote from marks

    If you guys play steam, my nick is marksftw

    I tried finding you but you didnt show up


    I'm "Shinobi - NFC"

  • marks
    • December 20, 2013 at 12:46 AM
    • #12

    "-" is an invalid character according to my GFWL? lol

  • General Vivi
    • December 20, 2013 at 1:04 AM
    • #13

    I tried to play again recently. It's hard out there. I had a feeling this akuma dude I played was hacking some how...

  • AlexM
    • December 20, 2013 at 6:38 AM
    • #14
    Quote from marks

    "-" is an invalid character according to my GFWL? lol


    I'm a dumbass. I gave you my steam username and looked for you that way as well.


    My GFWL is "InfiniteState"


    damn 2-login mumbo jumbo


    EDIT : We should have a mapcore steam room

  • marks
    • December 20, 2013 at 8:19 AM
    • #15
    Quote from AlexM

    EDIT : We should have a mapcore steam room


    Yes. This.

  • Sentura
    • December 20, 2013 at 10:13 AM
    • #16

    Steam name is Sentura, GFWL is TheRealSentura I think.


    About the Steam thing: We have the Mapcore group on Steam, we could use the chatrooms there if that's what you meant?

  • AlexM
    • December 20, 2013 at 4:14 PM
    • #17

    I was gonna suggest another group so that we dont spam the chat with a ton of text but then I realized it's not really used.


    Sounds good, I'll idle in there.


    EDIT :


    For Guy. He has that nice normal link combo that goes lp mp hp hk


    For some reason I thought I could go mp mp hk so that I don't incur the risk of using a standing jab which doesn't hit a ducking opponent. Am I crazy or is the input slightly different?

  • Sentura
    • December 20, 2013 at 4:33 PM
    • #18

    lp mp hp hk is a target combo...

  • AlexM
    • December 20, 2013 at 7:30 PM
    • #19

    I could have sworn I got the back 3 without the risk of the jab before.. Maybe something similar. I'm watching Marq Teddy videos now to see if I can find what I was looking for (or if it doesn't exist)

  • Taylor
    • December 20, 2013 at 8:11 PM
    • #20

    I think he does have another target combo that hits crouching and starts from a medium, but it won't go into all the fun stuff his Final Fight chain does. I reinstalled this today to see if I've still got it and after an hour trying to do super jump cancelled dashes on Ibuki I realised I probably don't. Drying it up on Ryu is always an option, though.

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