So, does this happen to anyone else when trying to use Shaded/Textured 3D view in CS:GO hammer?
[Blocked Image: https://dl.dropboxusercontent.com/u/14110092/csgo/tex-shaded.jpg]
I don't really understand what the problem is. Basically, textures aren't being rendered, but the brushes remain selectable. If I use "fullbright" (non-shaded), it works fine...but that's not exactly a workaround I'm happy with. Any suggestions?
I'm running on an AMD Radeon 7850, Windows 8 x64...newest drivers (catalyst 13.11 betas)