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Alien: Isolation

  • knj
  • October 22, 2013 at 3:16 PM
  • Pete_H
    • March 13, 2014 at 8:06 PM
    • #221
    Quote from dux

    I hate you more everyday, sneddon.


    I feel your pain man!

  • blackdog
    • March 14, 2014 at 12:12 AM
    • #222

    So hyped.

    The only thing i question is if we will feel "cheated" because, however good we will be with the weapon we will eventually find, we will not be able to kill it before the mandated epilogue.

  • Bunglo
    • March 14, 2014 at 1:44 AM
    • #223

    I is excited!

  • blackdog
    • March 23, 2014 at 10:33 AM
    • #224

    Just listened to an Italian journalist that is at the GDC: he's saying it's the real deal, the real Alien experience everyone has always waited for. That it's really scary, people in the demo room were screaming from time to time.

    He also says something that makes it sound like there's a "hold your breath" feature when hiding at a close distance from the Xenomorph... true?

  • Pete_H
    • March 23, 2014 at 10:45 AM
    • #225

    http://www.joystiq.com/2014/03/19/ove…olation-sounds/ 

    Yeah when the Alien stalks close to the hiding lockers you have the option to lean back and hold your breath.

  • knj
    • March 23, 2014 at 11:29 AM
    • #226

    Shit guys, are those QA's get some extra cash for relaxing pills ?

  • FMPONE
    • March 23, 2014 at 11:39 AM
    • #227
    Quote from blackdog

    Just listened to an Italian journalist that is at the GDC: he's saying it's the real deal, the real Alien experience everyone has always waited for. That it's really scary, people in the demo room were screaming from time to time.

    He also says something that makes it sound like there's a "hold your breath" feature when hiding at a close distance from the Xenomorph... true?


    ALLLLL ABOARDDDD

  • Sprony
    • March 23, 2014 at 9:20 PM
    • #228

    Ok, resistance is futile at this point. I've jumped on the hype band wagon. I swear Pogo and Marks, if you disappoint us I'm going to sink that island.

  • PogoP
    • March 23, 2014 at 9:35 PM
    • #229

    We can only make it look pretty

  • knj
    • March 23, 2014 at 9:38 PM
    • #230

    Too fucking late !

  • dkm
    • March 24, 2014 at 9:12 AM
    • #231

    http://www.rockpapershotgun.com/2014/03/23/pre…on-horror-game/


    I really reaaaaally want to believe in this game and I'm still hopeful but reading RPS's preview turned my hype down somewhat.

    I know it's just one review and they should always be taken with a grain of salt but a lot of the issues he raises are what I'm afraid of with a game like that... But I believe!

  • marks
    • March 24, 2014 at 10:19 AM
    • #232
    Quote from SpronyvanJohnson

    Ok, resistance is futile at this point. I've jumped on the hype band wagon. I swear Pogo and Marks, if you disappoint us I'm going to sink that island.


    http://www.rockpapershotgun.com/2014/03/23/pre…on-horror-game/


  • FMPONE
    • March 24, 2014 at 10:35 AM
    • #233

    I kind of believe the preview. It'd be really difficult to do what this game sets out to do (believable Alien AI which never feels annoying when it pwns you), but time will tell.

  • PogoP
    • March 24, 2014 at 11:16 AM
    • #234

    I played the demo a while back and I enjoyed it. It's just one small slice of the game primarily featuring the Alien, so of course it's going to get less intense when you replay it over and over. I think the tension in the game resides in not knowing when/where the Alien is going to appear.


    I shared similar concerns with the Alien AI too.

  • Vilham
    • March 24, 2014 at 12:32 PM
    • #235

    Fucking artists, don't even play the game they work on. Pfft.


    assuming liam works on Alien

  • PogoP
    • March 24, 2014 at 12:35 PM
    • #236

    I play my level


    But maybe it doesn't have an Alien in it. Who knows. Maybe it has 9 Aliens in it. Maybe 50. Maybe you play AS the Alien.


    Speculate.

  • Vilham
    • March 24, 2014 at 12:39 PM
    • #237

    Don't worry Liam, every artist in the industry refuses to play the game they work on.

  • PogoP
    • March 24, 2014 at 12:42 PM
    • #238

    Sometimes Will, I think that designers follow the exact same train of thought


    FEEL THE BURN!

  • PaulH
    • March 24, 2014 at 1:16 PM
    • #239
    Quote from Vilham

    Don't worry Liam, every artist in the industry refuses to play the game they work on.


    OFT, never understood this, it's like the hardest thing to get them to play the game. And yes by saying 'they' I'm lumping all you arty types together, but have yet to be proven otherwise that this is the case In my experience the only time they do play the game is about 2 weeks before it's released and then they delight in coming to tell all the designers everything that's wrong with the game that there is no longer any time to do anything about. You bastards.

  • knj
    • March 24, 2014 at 1:18 PM
    • #240

    Guys any info about MAYBE a DEMO ?
    or Hurg Dlc ?

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