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Water in Hammer not working (cant find fix on google)

  • zovek
  • October 13, 2013 at 4:11 PM
  • zovek
    • October 13, 2013 at 4:11 PM
    • #1

    My water textures are either not showing when i don't have a cube map or a lod controler. But my problem is that with them the water shows as cheap water and looks like its solid. This is very aggravating and i would like to know how it fix it.

  • Spherix
    • October 13, 2013 at 11:20 PM
    • #2

    You mean it's not showing even if you add cube maps and a lod_controller?


    Is it perhaps your

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  • Algor
    • October 13, 2013 at 11:23 PM
    • #3

    If you're looking for help debugging something very specific, you should post most information about your problem. Exactly what water material are you using? What are your compile settings? Are your video drivers up to date? Does water in other maps look fine on your machine?


    Just did this test with dev_water4, all compile settings "normal", no HDR. Also tried water_aztec and works fine.

    [Blocked Image: http://cloud-3.steampowered.com/ugc/1045125262782995795/93771FEEB71FB68C94415E0773B696C179A33E2C/1024x576.resizedimage]

  • zovek
    • October 15, 2013 at 2:45 AM
    • #4

    Fixed by deleting lod and cubemap and eater block all together then recreating the water. Something was glitched with it I guess.

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