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Retopo tools ?

  • knj
  • September 23, 2013 at 6:54 PM
  • knj
    • September 23, 2013 at 6:54 PM
    • #1

    When i needed i use Decimation Master in zbrush, but recently i heared that there is something better out there

    what i need is fast retopology tool that will give me a decent mesh (no need for animation, only static shit)

    what can you guys recomend, as i said i only know decimation, but is there something better ? might be some tool in maya, but i heared that zbrush got those best tool

  • KoKo5oVaR
    • September 23, 2013 at 8:01 PM
    • #2

    Although i use 3dcoat a lot, i never tried the automatic retopology in it, so i can't tell you if it's relevant or not; but maybe you would want to give it a try


    http://3d-coat.com/retopology/


    i don't know if it works well for environment stuff tho

  • dkm
    • September 23, 2013 at 8:03 PM
    • #3

    3dcoat is really awesome but I think Decimation Master still gives better results when it comes to retopology!

  • Buddy
    • September 23, 2013 at 9:30 PM
    • #4

    Zremesher in Zbrush, great results!

  • mjens
    • September 23, 2013 at 9:34 PM
    • #5

    3DSMax's Multires :>


    <runs away>

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