haha, thanks for all your effort, i accept my questions were worthless, but guys i only ask questions after googling so thats y https://www.google.com/search?q=unity+python
Can i use python scripts in UNITY???
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Quote from Skjalg
Haha using a python scripting system in unity is kind of weird given that mono/unityscript/boo is unitys scripting languages. And unityscript is probably even easier to learn from scratch.
yo dawg, I head you like scripting languages so we put in a scripting language that compiles down to your scripting language that way you can script the script.
Yeah that sounds retarded
As if using Boo language wasn't hard enough...
I'm primarly biases on C#, I do often read javascript, but blah, they're annoying to actually reference a class that aren't in the same language. E.g. trying to reference a post processing script with C#, when the script you are trying to reference is written in Javascript.
I understand that everyone have their own personal language to use, but why Python? Isn't Python similar to Boo language?
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Un-annotated Anaconda is the new thing. And it's better for the everglades.
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I Googled this topic and it brought me to this thread. So I'm glad this question was asked. I had the same question.
Yet, half of the responses on this thread were from long-time members who were chastising the person asking the original question. I would never post on this forum a question now, because you clearly tolerate a bunch of critical assholes. I once heard a statement that no question is stupid. Get the fuck out of your egos and try to help some programmers. So these long-time members flaming the original questioner know a lot of stuff; does that mean they should be allowed to criticize everyone else?
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