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Pyg Latin created by the NOOB :) using PYTHON

  • cybarian
  • August 4, 2013 at 9:38 AM
  • cybarian
    • August 4, 2013 at 9:38 AM
    • #1

    here is the code of PygLatin game :


    # This is the first line of the program which holds the basic value of our game's # core letters "a and y" that gets stick upon the last of original letters!pyg = 'ay'# This line contains inputoriginal = raw_input('Enter a word:')# this one converts the user input to all small alphabetical charactersword = original.lower()# identifys that user input is not empty only alphabeticalif len(word) > 0 and word.isalpha(): # stores the first letter of the user input that is to be removerd first = word[0] # identifys if the first letter if vowel or consonant and print the type if first == 'a' and 'e' and 'i' and 'o' and 'u': print "This is a vowel." # this translates the word by slicing the input from letter 1 to end by # removing the first letter and bringing it to last and adding the 'pyg' # variable value which is the core of the game! new_word = word[1:] + word[0] + pyg print "Your Translated PygLatin Word is:" + new_word else: # this also translates the word by slicing the input from letter 1 to end by # removing the first letter and bringing it to last and adding the 'pyg' # variable value which is the core of the game! print "This is a Consonant." new_word = word[1:] + word[0] + pyg print "Your Translated PygLatin Word is:" + new_word else: print 'empty' i think it needs improvements...so please dont shy to reply! ......... you may try this in labs.codecademy.com

  • Sentura
    • August 4, 2013 at 9:46 AM
    • #2

    No offense, but I think you're on the wrong forum, bud. While we do have the occasional programmer around here, it's mostly artists and designers.

  • cybarian
    • August 4, 2013 at 2:57 PM
    • #3

    then you may like this.....


    [Blocked Image: http://tomatto.herobo.com/Wall.jpg]


    i created this in 3ds max 2010......8 months ago!......

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