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Which is best for Games...LUA or PYTHON?

  • cybarian
  • August 2, 2013 at 8:01 PM
  • cybarian
    • August 2, 2013 at 8:01 PM
    • #1

    hey guys i know that i always asks stupid questions but your replies are very useful for me......................i want to ask you guys which programming language is good for game scripting.......LUA or PYTHON?

  • Thrik
    • August 2, 2013 at 10:06 PM
    • #2

    JavaScript lad.

  • AlexM
    • August 3, 2013 at 3:29 AM
    • #3

    They're both fine and fairly similar. LUA is small and quite portable if you are implementing it into your engine.


    Angelscript and Chaiscript are also good if you like c style syntax.

  • Sentura
    • August 3, 2013 at 4:58 AM
    • #4

    buckle down and learn c#


    hands down my favorite language to script in

  • Zacker
    • August 3, 2013 at 10:30 AM
    • #5

    I would suggest you check out Unity: http://unity3d.com/. It supports both JavaScript/Unityscript and C#.

  • Vilham
    • August 3, 2013 at 3:20 PM
    • #6

    Honest I'm a tad confused by this question, are you asking what scripting language is best so you can figure out an engine to use?


    Or are you mistakenly asking to be able to programme an entire game with them?


    If its the former, then there isnt a huge difference, lua is probably has an easier to understand syntax from my experience.


    If its the former, you need to learn a programming language, I would highly recommend C#, similar to C++ but with many features of Java such as garbage collection.

  • cybarian
    • August 4, 2013 at 9:34 AM
    • #7
    Quote from Vilham

    Honest I'm a tad confused by this question, are you asking what scripting language is best so you can figure out an engine to use?


    Or are you mistakenly asking to be able to programme an entire game with them?


    If its the former, then there isnt a huge difference, lua is probably has an easier to understand syntax from my experience.


    If its the former, you need to learn a programming language, I would highly recommend C#, similar to C++ but with many features of Java such as garbage collection.

    Display More

    i am trying to use in game engine!

  • Corwin
    • August 4, 2013 at 9:46 AM
    • #8

    Would that be the famous In-House engine?


    There's no best for games anything. Depends on engine, personal preference, platform, type of game, etc. Stop asking that type of stuff and grab a game engine by the balls and learn from the how to script for it from doc/tutos/videos. Don't go learning a scripting language just because in theory it's the best, and learn by using that damn scripting language to build something in an engine of your choice.


    DO IT!

  • cybarian
    • August 4, 2013 at 2:58 PM
    • #9
    Quote from Corwin

    Would that be the famous In-House engine?


    There's no best for games anything. Depends on engine, personal preference, platform, type of game, etc. Stop asking that type of stuff and grab a game engine by the balls and learn from the how to script for it from doc/tutos/videos. Don't go learning a scripting language just because in theory it's the best, and learn by using that damn scripting language to build something in an engine of your choice.


    DO IT!

    yeah thats great

  • Psy
    • August 4, 2013 at 4:09 PM
    • #10

    If you do use Unity, use C#. Javascript is poopy.

  • cybarian
    • August 4, 2013 at 8:24 PM
    • #11
    Quote from Psy

    If you do use Unity, use C#. Javascript is poopy.

    i used unity................................can anybody tell me how can i learn c# online?...........like i did python from codecademy.com?

  • Sentura
    • August 4, 2013 at 9:33 PM
    • #12

    use google and msdn.

  • selmitto
    • August 5, 2013 at 2:58 PM
    • #13

    here

    http://lmgtfy.com/?q=how+can+i+learn+c%23+online#

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