Quote from SjonssonI totally agree with all the bugs. I just can't understand why doorways are so tight! Nor can't I understand why they didn't put more effort into npc sight/detection vs collisions, sometimes it just feels reaaally off.
Here are some more things I find questionable:
- Why are "fat thugs" blocking your bullets after you hit them and they're bleeding out? Enemies shouldn't have friendly fire but an impenetrable meat fortress that's always aligned with you and the enemies behind you really is unfair. What do you think?
- There is some issues with the readability in the game, one of the examples is obstacles that are based on height; oftentimes it's really hard to judge whether a counter/shelf/tv can be shot over or not.
Though all in all I still love the game, soundtrack so sexy it hurts!
I agree with you, it happens a lot that that a group of enemies rushes me and a fat guy is with them. Even if you have a shotgun that can be very effective or an automatic weapon, the big guy will be a wall. That's not really an issue, but as you said THEY can still shoot you through him (and you can't !). Same problem with obstacle heights, i don't always understand it but yea ... It's a die and retry so it doesn't matter too much.
It's a really difficult game but when you succeed to clear a level, it's really satisfying ![]()