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Leadwerks on Greenlight

  • JoshuaKlint
  • June 5, 2013 at 11:41 PM
  • JoshuaKlint
    • June 5, 2013 at 11:41 PM
    • #1

    I feel like map design is something that has been sort of lost in a lot of modern game development tools. I got my start in technology making maps for Quake and Half-Life, and I want to bring level design back to the forefront of game development. I just launched a Greenlight campaign for Leadwerks here:

    http://steamcommunity.com/sharedfiles/fi…s/?id=145716110

    Basically, we made a modern game development tool with a built-in CSG/BSP editor. We're also working with the Steam SDK to integrate Steam features into the engine, like Workshops and support for Valve's asset formats.

    I'm posting here because I know you guys will "get" it, and value a lot of the same things I do in game design. f you like what we're doing, please vote for it in Greenlight and help me get it on Steam. Thanks for the support! I hope that wasn't spammy.

  • blackdog
    • June 6, 2013 at 8:39 AM
    • #2

    Upped, of course. This is a no-brainer even if one is not using it. I'll spam it around and try to get you some additional votes.

  • Vilham
    • June 6, 2013 at 10:09 AM
    • #3

    Lit it. Sounds cool.

  • Chimeray
    • June 6, 2013 at 12:01 PM
    • #4

    Reminds me of the DarkBasic and GameMaker days Good to see it's using LUA and not some custom language! Upvoted.

  • TarrySruman
    • June 6, 2013 at 5:02 PM
    • #5

    Hammer with kismet and easier importing of assets? Sign me up

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