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Blizzard "resetting" Titan...

  • Sentura
  • May 29, 2013 at 1:25 AM
  • Sentura
    • May 29, 2013 at 1:25 AM
    • #1

    http://venturebeat.com/2013/05/28/bli…ject-exclusive/

    wut

  • FMPONE
    • May 29, 2013 at 2:11 AM
    • #2

    I n t e r s e t i n g

    maybe they don't want it to steal any of WoW's thunder, even if the game is getting older now

  • Zyn
    • May 29, 2013 at 2:32 AM
    • #3

    Or we can speculate it became such a clusterfuck internally that a reset was needed. Heh!

  • marks
    • May 29, 2013 at 8:19 AM
    • #4
    Quote from Zyn

    Or we can speculate it became such a clusterfuck internally that a reset was needed. Heh!

    More likely this I'd imagine, to some degree. We may never know!

  • PogoP
    • May 29, 2013 at 8:46 AM
    • #5

    It says that the development team has been cut down? HP, Mino, you need to tell us what's going on!

  • FrieChamp
    • May 29, 2013 at 8:54 AM
    • #6
    Quote from PogoP

    It says that the development team has been cut down? HP, Mino, you need to tell us what's going on!

    "...and Blizzard is reassigning those people to other work." Doesn't sound like anybody will be homeless anytime soon, but rebooting a project with 100 people on it after years of development sheesh...I guess they can afford it! Sucks that it's going to be so long until a new Blizzard MMO hits shelves servers though.

  • Sjonsson
    • May 29, 2013 at 4:38 PM
    • #7

    Blizzard and delays? NAAAAH THAT AIN'T HAPPENING!

  • Erratic
    • May 29, 2013 at 4:39 PM
    • #8

    Warcraft 4 where are you

  • Sjonsson
    • May 30, 2013 at 8:55 AM
    • #9
    Quote from Erratic

    Warcraft 4 where are you

    I want to double this quadrupple times.

  • Taylor
    • May 30, 2013 at 10:04 AM
    • #10

    Can they make another Warcraft now forty, twenty, ten random dudes have killed all the major characters?

    I guess they could set it in the past. Then they could come up with more characters to kill off with randoms in their WoW future.

  • Mazy
    • September 23, 2014 at 6:46 PM
    • #11

    They've officially cancelled the project now.


    http://www.polygon.com/2014/9/23/6833…next-gen-mmo-pc


    Really must suck if you've been there for all those 7 years (or even as some of our Core folks that have worked on it for years), but part of me also like that they're willing to take these kinds of tough decision when it just isn't coming together. Hopefully something great will emerge from this~~

  • PogoP
    • September 23, 2014 at 7:21 PM
    • #12

    Aww man, that's depressing! Sorry to hear it guys. Can you put anything on your folios?

  • dux
    • September 23, 2014 at 7:25 PM
    • #13

    Arrrrrrrrrgh I really want to know what this was!

  • Puddy
    • September 23, 2014 at 7:29 PM
    • #14

    Yeah I'm curious as hell and I hope everyone from Blizzcore is doing okay!

  • Dennispls
    • September 23, 2014 at 7:33 PM
    • #15

    What sad news:(

  • Izuno
    • September 23, 2014 at 7:49 PM
    • #16

    Sad. But this is the right thing to do. The market for MMO is not the same...and unless Blizzard can come up with something truly amazing in the category then there is no realistic chance of a subscription MMO doing anything close to what WoW has done. The market has been burning out on sub based MMO for a long time and the F2P MMO business is getting very tough after being tough for a while.


    Beyond Diablo and SC, Blizzard has Hearthstone which is definitely making good revenues and good profits. And it has Heroes of the Storm. I know, I know...MOBA is on its way to saturating or else already has saturated and everyone seems to be getting into it. LoL and DOTA 2 are the clear market leaders and if anyone can become a 3rd major player in MOBA it's Blizzard. Quick, name another dev/pub that could likely jump into the MOBA market better than Blizzard? [silence]

    A Warcraft themed MOBA is an extension of the WoW PvP arena anyway (with some level of RTS thrown in). That's basically how one could roughly describe LoL and DOTA. (Yeah...WoW arena does not equal a LoL style MOBA...yeah...heard that argument from nitpickers. kthxbai.)


    Also, "in dev for 7 6 years" does not mean full scale production for 7 6 years. How much of that was pre-prod with a small team? I don't know. But to finish something, launch it and all the live ops might cost another $100 million plus tens of millions per month?


    Basically Blizzard execs have to go to the Activision-Blizzard board and justify how they will make that a viable business and between all of them the writing on the wall probably became pretty clear. Still I'm sure this decision was long analyzed, probably caused tremendous internal 'discussion' and overall was not easy despite being the only realistic option.


    tl;dr version:

    Blizzard has a high fun/quality bar to reach...and has to make money. Titan just wouldn't have done it. Glad no one lost their jobs as of now.

  • Seldoon182
    • September 23, 2014 at 8:56 PM
    • #17

    So what was this new IP about ? Sci-fy Destiny-like?

  • Skjalg
    • September 23, 2014 at 9:04 PM
    • #18

    I think Destiny factored heavily into this decision, but also the fact that blizzard was kind of trying out new territory here and trying to create something new. And surprise, that costs a lot of money if you dont prototype heavily first with a small team until you know what you want.


    Just speculation of course.


    If I were to guess, then most of the people on titan is now working on Heroes of the Storm.. Because that game is standard Blizzard practice. You take what is already out there (Hon, Lol & Dota) and improve on it with the blizzard oomph!

  • Chimeray
    • September 24, 2014 at 10:18 AM
    • #19

    Gotta give credit where it is due... Big respect for having the balls to cut something like that and valuing quality, even though that's likely PR talk as well since it would've been hard to break even I'd assume?


    Hope no one is affected because of this!

  • Minos
    • September 24, 2014 at 6:30 PM
    • #20

    We are all fine, the reevaluation happened over a year ago but it was only officially cancelled now


    Anyways, had a blast working on it, hope one day they show something like they did for cancelled projects in the past

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