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Quantum Break - Remedy's next game!

  • -HP-
  • May 21, 2013 at 11:13 PM
  • knj
    • October 18, 2013 at 7:06 PM
    • #21
    Quote from blackdog

    Console war is over

    yyy, wai ?

  • -HP-
    • October 18, 2013 at 7:21 PM
    • #22

    Is that ingame? shit.

  • PogoP
    • October 18, 2013 at 7:41 PM
    • #23

    Last 2/3 look like concepts to me. If I'm wrong then we have achieved photorealism in game environments!

  • Thrik
    • October 18, 2013 at 7:41 PM
    • #24

    Is that CS_Museum??

  • knj
    • October 18, 2013 at 11:47 PM
    • #25

    all of it looks like in game

  • Thrik
    • October 19, 2013 at 10:48 AM
    • #26

    If it is then this is blowing my mind as much as Max Payne's visuals originally did. God damn, Remedy...

  • blackdog
    • October 19, 2013 at 6:51 PM
    • #27

    Yes, some shots look like concepts... but the .gif definitely isn't.

  • 2d-chris
    • October 19, 2013 at 7:05 PM
    • #28

    I hope we hit photo real sooner rather than later, we can then move onto other things

  • Vilham
    • October 19, 2013 at 7:19 PM
    • #29

    AI next please.

  • mjens
    • October 19, 2013 at 7:29 PM
    • #30

    Yep, hope to see photorealistic games ASAP and I hope people will se that there's something more than graphics, it's gameplay and story, the mood of the game and that lacks in most of next-gen titles... Still I'm not saying that QB will suck, I have no idea right now. Remedy is not a company that ships shitty games so somehow I'm calm about that but the screens looks like movie stills from Bond which isn't stylized at all, desaturation doesn't count

  • KoKo5oVaR
    • October 19, 2013 at 8:07 PM
    • #31
    Quote from 2d-chris

    I hope we hit photo real sooner rather than later, we can then move onto other things


    What happened with painting


    I think it's ingame though because you can see some subtle flickering on the left pillar at the bottom


    Quote

    [Blocked Image: http://static.giantbomb.com/uploads/scale_super/19/198671/2560611-3330505318-iimy7.png]

  • ZZZ
    • October 19, 2013 at 10:26 PM
    • #32

    The short trailer with the time freeze event reminded me of Heroes, the cancelled NBC show. Flipping "quantum break" word order gives "breaking quantum (physics)".


    Haven't games hit photorealism already, at least in static environments? Static shadows, static lights. Compare UE4's infiltrator with FFSW movie from 2001.


    +1 for AI.

  • FMPONE
    • October 19, 2013 at 10:41 PM
    • #33

    that looks amazeballs. the screenshots give me a resident evil vibe, actually

  • Erratic
    • October 19, 2013 at 11:04 PM
    • #34

    edward norton memorial library wat

  • Jenn0_Bing
    • October 20, 2013 at 12:30 PM
    • #35

    That really does look pretty damn epic. Those floor reflections are pretty impressive, almost look to precise for real-time.


    Quote from 2d-chris

    I hope we hit photo real sooner rather than later, we can then move onto other things


    I agree totally. I can not wait for games to really start pushing simulation more.

  • blackdog
    • November 22, 2013 at 1:05 PM
    • #36

    [Blocked Image: http://i.minus.com/ibjSbBqpe09SEW.gif]

  • Zarsky
    • December 8, 2013 at 2:11 AM
    • #37

    Glimpse of gameplay.....hyped! There's not much, but I just like to stay optimistic.


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  • Thrik
    • December 8, 2013 at 12:42 PM
    • #38

    Blocked. Mirror?

  • blackdog
    • December 8, 2013 at 1:30 PM
    • #39

    Finally a few cuts of gameplay!

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    I say that finally animations look good in a Remedy game. Can't wait to see more.

  • Thrik
    • December 8, 2013 at 1:41 PM
    • #40

    [Blocked Image: https://dl.dropboxusercontent.com/u/37346336/quantum-break-jizz.jpg]

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