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MapCore CS:GO Playtesting 3.0

  • Puddy
  • May 15, 2013 at 7:56 PM
  • Stranger
    • March 9, 2014 at 9:10 AM
    • #861

    holiestcows Myself and someone else have already requested Sunday's slots.


    I'm going to make a few more changes to my map De_WorkingTitle (please don't hate me. I'll name it soon I promise) in the morning and then I'll have a download link up a few hours before the playtest.

  • 'RZL
    • March 9, 2014 at 9:35 AM
    • #862

    PSA: We are going to have a testrun on a new server today. Meaning: Add this new address to your favorites in CS:GO!

    New Server: 176.57.142.168:27250
    Name: Mapcore.org Playtest-Server by Ginkgo-Gaming.com


    A new "CS:GO Playtesting 4.0" thread will follow if the testrun succeeds.

    Quote from holiestcows

    Also id like to reserve a spot for Sunday, for BlackGold if possible.


    yeah, this sunday is already fully booked by stranger and borgking, I scheduled your map for tuesday instead.

  • Stranger
    • March 9, 2014 at 6:07 PM
    • #863

    Download link to my map: https://dl.dropboxusercontent.com/u/1906363/Game…ingtitlev8e.bsp


    And a mirror just in case: https://mega.co.nz/#!ycw2gCbT!oXo…amB21YLTbkuB0oc

  • holiestcows
    • March 9, 2014 at 6:38 PM
    • #864

    Alright thanks RZL - Also I hope the new server works! No more high ping for everyone!

  • borgking
    • March 9, 2014 at 7:33 PM
    • #865

    Alright, the map can be downloaded here:
    https://dl.dropboxusercontent.com/u/22791159/de_core_v05.rar

  • FMPONE
    • March 9, 2014 at 7:39 PM
    • #866

    Can I haz?

  • Stranger
    • March 9, 2014 at 7:39 PM
    • #867

    Oh man I'm so excited to play de_core! I ran around it a month ago. Looks really great.

  • 'RZL
    • March 9, 2014 at 8:04 PM
    • #868

    The playtest of Stranger's DE_Workingtitle and Borgking's DE_Core is starting now! Come join us!


    NEW IP!!!

    176.57.142.168:27250

  • 'RZL
    • March 9, 2014 at 9:04 PM
    • #869

    Ok, the playtest of DE_Core gets postponed to next tuesday. Our team of highly trained monkeys is troubleshooting the "Missing Map" error right now.

  • Stranger
    • March 10, 2014 at 3:51 AM
    • #870

    May I request a slot for this thursday?

  • DrywallDreams
    • March 10, 2014 at 3:59 AM
    • #871

    Is it alright to move thursday an hour ahead so I can throw a map in there? If it's not possible, it doesn't really matter so long as my map is second, I figure I'll be home by 30 minutes after or so.

  • 'RZL
    • March 10, 2014 at 6:27 PM
    • #872

    Playtest Schedule

    Playtest 11.03.14

    • MrTVD's and Holiestcow's DE_BlackGold
    • Borgking's DE_Core

    Playtest 13.03.14 POSTPONED BECAUSE OF STEAM OUTAGE

    • FMPONE's and Volcano's DE_Crown
    • Stranger's DE_Workingtitle
    • [OPEN]

    Playtest 14.03.14

    • FMPONE's and Volcano's DE_Crown
    • Stranger's DE_Workingtitle

    Playtest 16.03.14

    • Marcem's DE_Drill
    • Tr0nic's DE_Mocha

    Playtest 18.03.14

    • 3Dnj's and Moroes' DE_Highlands
    • MrTVD's and Holiestcow's DE_Import

    Playtest 20.03.14

    • Stranger's DE_Workingtitle
    • [OPEN]
    Quote

    Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 GMT+1. We playtest a maximum of 2 maps per playtest.

    For map creators:
    If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!

    Prior to the test you will have to send Roflzomglol one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!



    Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.

    Reminder: Please give your map a proper suffix like _v03 so that there won't be any problems with conflicting filenames in the following playtests.

  • Sprony
    • March 10, 2014 at 6:49 PM
    • #873

    Can I preorder a spot for Crown? Or do I have to login hours in advance?

  • NoahHasAnIDE
    • March 10, 2014 at 7:00 PM
    • #874

    Does the map have to be fully textured and look all pretty for it to be tested?

  • Vilham
    • March 10, 2014 at 7:07 PM
    • #875

    definately not. A map should not be fully developed before it is tested.

  • DrywallDreams
    • March 10, 2014 at 7:56 PM
    • #876

    Alright, I'm taking sunday's first slot then (can do regular time). Here's the file: https://www.dropbox.com/s/l1e88xshff00zf0/de_drill_a2.zip

    A few speed limits might be broken thursday to check out Crown.

  • ElectroSheep
    • March 10, 2014 at 8:48 PM
    • #877

    Well I think we should take the second spot on sunday for de_highlands even if I'm not sure to be there.

  • Squad
    • March 10, 2014 at 9:48 PM
    • #878
    Quote from NoahHasAnIDE

    Does the map have to be fully textured and look all pretty for it to be tested?


    A functional radar (doesn't have to be with all the bells ans whistles) is strongly recommended though

  • Stranger
    • March 11, 2014 at 12:08 AM
    • #879
    Quote from 3Dnj

    Well I think we should take the second spot on sunday for de_highlands even if I'm not sure to be there.

    3Dnj, can I have the sunday slot since you already have one on thursday?

  • Stranger
    • March 11, 2014 at 12:09 AM
    • #880

    Also, if anyone has any feedback for De_WorkingTitle which was played on Tuesday, I would love to hear it. Seemed like everyone mostly enjoyed the map, but I'm sure there's a lot that needs tweaking still.

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