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Call of Duty: Ghosts

  • knj
  • April 24, 2013 at 5:08 PM
  • Rick_D
    • November 10, 2013 at 7:04 PM
    • #201

    i'm sorry

  • General Vivi
    • November 10, 2013 at 8:42 PM
    • #202

    I watched a full youtube playthrough of it (especially for the gunz in spaze). Looked pretty intense and some of the missions actually looked cool.

    There was one with a moving train that looked pretty cool.

  • Thrik
    • November 10, 2013 at 9:48 PM
    • #203

    There's no way I'm getting it until it drops in price though, I never really bother with Call of Duty multiplayer so paying full price just for the campaign is borderline mental case behaviour.

  • Rick_D
    • November 10, 2013 at 9:50 PM
    • #204

    the train mission is amazing, i mean just from a tech perspective, it's so well done and feels really cool whizzing along on this under-hanging train.

    like i said, they really did some cool stuff to keep it feeling varied.

  • Beck
    • November 12, 2013 at 2:26 PM
    • #205

    http://www.youtube.com/watch?v=8slavmOqLDw


    I played a game of Domination on BF4 last night which was pretty much like this.

  • D3ads
    • November 17, 2013 at 4:00 PM
    • #206

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Holy shit, check out that amazing looking fire

  • mjens
    • November 17, 2013 at 5:08 PM
    • #207

    Is that a problem with my sound card or that "music" is stuttering?

  • Buddy
    • November 17, 2013 at 6:22 PM
    • #208

    thats the point

  • mjens
    • November 18, 2013 at 1:31 AM
    • #209
    Quote from D3ads

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Holy shit, check out that amazing looking fire


    Weird, I had everything turned to extra and this is how it looked like:


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015548-c2af0882-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015547-0b217a68-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015552-356ca8b0-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015728-5d32874d-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015735-dde943e1-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015757-f4343bc6-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107015820-63fad280-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107020027-664bc6f0-me.jpg]


    [Blocked Image: http://level-design.org/referencedb/_data/i/upload/2013/11/07/20131107020119-935d10e2-me.jpg]

  • Pampers
    • November 18, 2013 at 1:52 AM
    • #210

    Shhhh seir, can't you see they are busy circlejerking over this dead horse they've been beating?

  • PogoP
    • November 18, 2013 at 9:31 AM
    • #211

    Yeah those kind of videos really annoy me. You can find blurry textures/player clipping in loads of games. I'm sure you could find some in HL2, Bioshock, Battlefield etc, but nobody points those out. It's cool to be a hater!

  • Thrik
    • November 18, 2013 at 11:03 AM
    • #212

    In all fairness though, they should be going the extra mile with a game as monumentally big as this. With developers like DICE putting together virtually perfect aesthetics, this is just disappointing.


    [Blocked Image: http://img.gawkerassets.com/img/195qdruzgiueggif/original.gif]

  • Rick_D
    • November 18, 2013 at 12:41 PM
    • #213
    Quote from Thrik

    In all fairness though, they should be going the extra mile with a game as monumentally big as this.


    Not sure if joking but that video is simply not true. Ghosts MP suffers from too much detail if anything. Plus the quality of textures is pretty decent, it's consistent.


    There was a video some guy put up of PS4 MP gameplay and he hadn't installed the game, hence it looked blurry and shit; but they did it to let you play sooner instead of having a 30 minute install wait. Pretty good trade-off in my opinion.


    Oh well, tards gonna tard.

  • Thrik
    • November 18, 2013 at 2:04 PM
    • #214

    Yeah I was joking and just wanted a cheap opportunity to post that Battlefield 4 glitch. In reality I've been impressed by most Ghosts media I've seen, it looks better than I was expecting. To say it outright looks bad is nuts.

  • mjens
    • November 18, 2013 at 4:45 PM
    • #215

    Graphics on MP are not the problem right now:


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    BTW most of COD:G maps reconcile a nice aesthetics and clear layout, it's not so clean as CS:GO or BF4 but it's still fun to play without frustration.

  • Sprony
    • January 14, 2014 at 11:01 AM
    • #216

    I've got nothing with COD but the Michael Meyers gimmick is a pretty cool find imo.


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  • knj
    • January 14, 2014 at 11:13 AM
    • #217

    Halloween in COD hmm

  • FrieChamp
    • January 14, 2014 at 11:41 AM
    • #218
    Quote from SpronyvanJohnson

    I've got nothing with COD but the Michael Meyers gimmick is a pretty cool find imo.


    External Content www.youtube.com
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    They totally ripped that off RD's fy_rambohulk!

  • Sprony
    • January 14, 2014 at 8:55 PM
    • #219
    Quote from FrieChamp

    They totally ripped that off RD's fy_rambohulk!


    Unfortunately, I'm not familiar with that one.

  • blackdog
    • February 6, 2014 at 10:53 PM
    • #220

    Not related to Ghosts, but we don't have a general topic about COD so I'll report here that the series has officially move to 3 years dev cycles:

    http://www.computerandvideogames.com/448586/call-of…elopment-cycle/

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