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dm_void - ready to submit

  • W01f
  • January 5, 2005 at 9:51 AM
  • MrH2o
    • January 9, 2005 at 9:40 PM
    • #21

    My suggestion was to make that laser random and hitting the player, much like in HL2 sp or the old cs map (astec) but maybe that gets boring ?

  • venomus
    • January 11, 2005 at 7:02 PM
    • #22

    My map just got owned

    Seriously that is the best looking HL2 map I have seen so far.

    The only problem I can think of is that the open style may not be suited to Hl2's slow movement speed. Someone really needs to make a mod with the sprinting cap removed. The AG2 team could really use a few maps like these I would have thought.

  • Dag
    • January 16, 2005 at 10:16 PM
    • #23

    sv_infinite_aux 1

    Fairly self explanitory. Now we just need to be able to enable it on a per-map basis.

  • ReNo
    • January 17, 2005 at 12:18 AM
    • #24

    You can change server variables using a map entity, but I'm not sure if it would be set back to default once the map had ended.

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